At press time 11,618 servers41,424 players89 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,917

Rust Development Server

Offline 62.45.87.59:28015 checked 11d ago

Rust Development Server is a Rust server. It was offline at the last count. It stands at No. 12,917 of the ranked servers, the top 60%. It last wiped 26d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct11 Oct17 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.2 days

between real wipes

Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 01:09 UTC25d ago 1 – running 1
Thu 1 Oct, 21:26 UTC FW26d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit127/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10126/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1026/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is Rust Development Server on?

The server Rust Development Server is on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Rust Development Server, and is it online now?

The records show Rust Development Server offline, last answering 11 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

What is the location of Rust Development Server?

No region is published by Rust Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 62.45.87.59:28015 — that is the address.

The rules and map

What map does Rust Development Server put players on?

Generation by the game gives Rust Development Server its procedural map.

The rules and settings of Rust Development Server: what are they?

No gather rate appears in the name of Rust Development Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Population

What population does Rust Development Server carry?

No answer from Rust Development Server at the latest refresh; it was last seen 11 days 18 hours ago.

Against other Rust servers, how is Rust Development Server ranked?

The seven-day player-hour table places Rust Development Server at #12,917, within the top 60% of ranked servers.

Tags, lists

Rust Development Server sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Rust Development Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rust Development Server: what do they signify?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166494 (Build): The build number is 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Rust Development Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on Rust Development Server: what should be expected?

The average peak across recent wipes was 1 players. 1 hours into the latest wipe the crowd reached its peak.

On what schedule does Rust Development Server wipe?

Too few wipes of Rust Development Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 26 days 9 hours old.

How to join

Which steps join Rust Development Server?

To connect, open the console with F1 in Rust and enter client.connect 62.45.87.59:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server holds 5 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166494
Build The build number is 166494.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.