At press time 11,830 servers89,192 players415 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,513

Rust Staging (dev)

Offline 62.64.144.83:16347 checked 2d ago

Rust Staging (dev) is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 8,513 of the ranked servers, the top 38%. It last wiped 5d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2 days

between real wipes

On rhythm29%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held67%

else halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:03 UTC5d ago 1 – running 0
Thu 22 Oct, 18:37 UTC7d ago 1 – 1.7 days 0
Wed 21 Oct, 16:38 UTC8d ago 1 – 1.1 days 0
Mon 19 Oct, 16:42 UTC10d ago 1 held half 2 days 1
Sat 10 Oct, 09:50 UTC19d ago 2 halved by day 7 9.3 days 0
Wed 7 Oct, 16:53 UTC22d ago 1 held half 2.7 days 0
Sun 4 Oct, 13:09 UTC25d ago 1 held half 3.2 days 0
Sat 3 Oct, 14:45 UTC26d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|206/250 EU · groups of 12+ · weekly · 506 on average
  2. 2 Rustoria.co - EU East Long287/300 EU · groups of 12+ · monthly · 318 on average
  3. 3 Rusty Moose |EU Main|764/800 EU · groups of 12+ · weekly · 282 on average
  4. 4 Rustafied.com - EU Friday45/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main861/900 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium690/725 EU · groups of 12+ · biweekly · 242 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Rust Staging (dev) operate?

Rust network protocol 2635 and build 169399 on Windows is what Rust Staging (dev) runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Rust Staging (dev) up, and how steady is its uptime?

Rust Staging (dev) shows offline as of the latest refresh, last seen 2 days 1 hours ago. In the last 7 full days it was up for 15 of 168 hours, 9% of the time. Rust Server Stats records a first sighting on 3 October 2026.

In which location does Rust Staging (dev) sit?

No region appears for Rust Staging (dev). Rust Server Stats records the stated location of a server, not the location of the machine. At 62.64.144.83:16347 stands the address.

Rules, settings, map

The map for Rust Staging (dev): which one is it?

Rust Staging (dev) plays on a map the game generates, procedural in kind.

What settings and rules does Rust Staging (dev) run?

Nothing in the name of Rust Staging (dev) gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.

Population

What population does Rust Staging (dev) carry?

The last sighting of Rust Staging (dev) was 2 days 1 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1.

Against other Rust servers, how is Rust Staging (dev) ranked?

On player hours over seven days Rust Staging (dev) ranks #8,513, inside the top 38% of all ranked servers.

Tags, lists

Rust Staging (dev) sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Rust Staging (dev): Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings attach to the tags on Rust Staging (dev)?

gmvanilla (Game mode): Vanilla rules, survival play; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs169399 (Build): The build number is 169399; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags Rust Staging (dev) publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

The wipes

Wipe day on Rust Staging (dev): what should be expected?

Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. In those cases the crowd dropped below half by day 7.

When does Rust Staging (dev) wipe?

Wipes on Rust Staging (dev) follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 5 days 9 hours old.

Joining the server

What is the way to join Rust Staging (dev)?

To connect, open the console with F1 in Rust and enter client.connect 62.64.144.83:16347. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp10
Max players 10 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs169399
Build The build number is 169399.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.