At press time 11,618 servers39,799 players88 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,327

Devblog 240-Meshki

Offline 62.84.33.34:28015 checked 15d ago

Devblog 240-Meshki is a Rust server. It was offline at the last count. It stands at No. 15,327 of the ranked servers, the top 71%. It last wiped 15d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|258/250 EU · groups of 12+ · weekly · 531 on average
  2. 2 Rustoria.co - EU East Long191/225 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main22/250 EU · groups of 16+ · weekly · 280 on average
  5. 5 Rustafied.com - EU Friday22/100 EU · groups of 16+ · weekly · 275 on average
  6. 6 Rustoria.co - EU East Medium91/200 EU · groups of 12+ · biweekly · 248 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Devblog 240-Meshki operate?

Rust network protocol 2279 on Windows is what Devblog 240-Meshki runs. The protocol must match on your game to join; the update comes through Steam.

Is Devblog 240-Meshki up, and how steady is its uptime?

The records show Devblog 240-Meshki offline, last answering 15 days 14 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 13 October 2026.

In which location does Devblog 240-Meshki sit?

No region is published by Devblog 240-Meshki. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 62.84.33.34:28015 — that is the address.

Rules, settings, map

The rules and settings of Devblog 240-Meshki: what are they?

Nothing in the name of Devblog 240-Meshki gives a gather rate. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.

The players

How full does Devblog 240-Meshki get?

The last sighting of Devblog 240-Meshki was 15 days 14 hours ago, and it is offline now.

Against other Rust servers, how is Devblog 240-Meshki ranked?

The seven-day player-hour table places Devblog 240-Meshki at #15,327, within the top 71% of ranked servers.

The tags and lists

Where does Devblog 240-Meshki appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Devblog 240-Meshki: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all.

How should the tags on Devblog 240-Meshki be read?

These tags are Devblog 240-Meshki's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; v2279 (Protocol): The game version must match protocol 2279 to join; ptrak (Networking): RakNet carries it, the standard layer for the game; hab366af3 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What is the shape of wipe day on Devblog 240-Meshki?

Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe the crowd reached its peak.

When does Devblog 240-Meshki wipe?

The record of Devblog 240-Meshki holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 15 days 17 hours old.

Joining the server

How does one connect to Devblog 240-Meshki?

To connect, open the console with F1 in Rust and enter client.connect 62.84.33.34:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode The standard survival game.
mp10
Max players Slot count: 10.
v2279
Protocol The game version must match protocol 2279 to join.
ptrak
Networking RakNet carries it, the standard layer for the game.

Other

hab366af3
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.