An entry in the registerNo. 15,411
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1
Offline 62.93.164.229:28015 checked 4d ago
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is a Rust server. It was offline at the last count. It stands at No. 15,411 of the ranked servers, the top 69%. It last wiped 26d ago. Its own tags class it as 2x, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes344/400 EU · groups of 16+ · 2x · monthly · 722 on average
- 2 Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes178/225 EU · groups of 16+ · 2x · monthly · 540 on average
- 3 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes204/250 NA · groups of 16+ · 2x · monthly · 348 on average
- 4 EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr68/150 EU · groups of 50+ · 2x · monthly · 323 on average
- 5 Magic Rust #18 — Vanilla 2x | Pyccкий8/100 EU · groups of 150+ · 2x · weekly · 323 on average
- 6 MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.1095/1000 EU · groups of 300+ · 2x · weekly · 297 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1: which one?
The server PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1, and is it up?
The records show PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 offline, last answering 4 days 9 hours ago. The records show 14% uptime over the last 5 full days: 17 of 120 hours up. Its earliest entry at Rust Server Stats is dated 22 October 2026.
What is the location of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
No region appears for PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. Rust Server Stats records the stated location of a server, not the location of the machine. At 62.93.164.229:28015 stands the address.
Rules, settings, map
What does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 set down in the way of rules and settings?
A rate of 2x for gathering is what the name of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 states. The limit for a group is 100 players. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
What are the player numbers on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
No answer from PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 at the latest refresh; it was last seen 4 days 9 hours ago. Across the last seven days the mean population stands at 0.
Against other Rust servers, how is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 ranked?
The seven-day player-hour table places PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 at #15,411, within the top 69% of ranked servers.
Tags, lists
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 fits: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How should the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 be read?
These tags are PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp20 (Max players): Slot count: 20; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wipe?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 26 days 6 hours.
How to join
Which steps join PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
To connect, open the console with F1 in Rust and enter client.connect 62.93.164.229:28015. The Launch Rust and join button on this page does the same through Steam.