An entry in the registerNo. 15,399
E-SURVIVAL Dev
Offline 64.111.93.112:28025 checked 2d ago
E-SURVIVAL Dev is a Rust server. It was offline at the last count. It stands at No. 15,399 of the ranked servers, the top 69%. It last wiped 8d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers, and No. 528 of the trio servers (top 84%). Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:46 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:51 UTC25d ago | 1 | held half | 16.9 days | 1 |
| Thu 1 Oct, 18:17 UTC FW26d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 09:32 UTC29d ago | 1 | halved by day 1 | 2.4 days | 0 |
| Tue 29 Sep, 02:33 UTC29d ago | 1 | – | 0.3 days | 1 |
| Mon 28 Sep, 15:13 UTC29d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 12:45 UTC33d ago | 1 | held half | 4.1 days | 0 |
| Wed 23 Sep, 05:41 UTC35d ago | 1 | – | 1.3 days | 0 |
| Tue 22 Sep, 13:31 UTC35d ago | 1 | – | 0.7 days | 0 |
| Mon 21 Sep, 05:13 UTC37d ago | 1 | – | 1.3 days | 1 |
| Fri 18 Sep, 10:59 UTC39d ago | 1 | held half | 2.8 days | 0 |
| Wed 16 Sep, 10:01 UTC42d ago | 1 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 RustSpain.com | EU Trio Mondays85/200 EU · trio · weekly · 56 on average
- 2 QS『可乐』10.28/5倍/养老/三人/萌新礼包28/100 EA · trio · weekly · 21 on average
- 3 GORILA.RU Random Item Jump (Random Item)18/200 trio · weekly · 19 on average
- 4 404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.105/550 EU · trio · monthly · 15 on average
- 5 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.104/550 EU · trio · monthly · 15 on average
- 6 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.1038/550 EU · trio · monthly · 12 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for E-SURVIVAL Dev: which one?
Rust network protocol 2635 and build 168909 on Windows is what E-SURVIVAL Dev runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is E-SURVIVAL Dev up, and how steady is its uptime?
The records show E-SURVIVAL Dev offline, last answering 2 days 23 hours ago. The records show 2% uptime over the last 7 full days: 3 of 168 hours up. The first sighting at Rust Server Stats was on 16 September 2026.
What is the location of E-SURVIVAL Dev?
No region is published by E-SURVIVAL Dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 64.111.93.112:28025 — that is the address.
The rules and map
What map is in use on E-SURVIVAL Dev?
E-SURVIVAL Dev plays on a map the game generates, procedural in kind.
What does E-SURVIVAL Dev set down in the way of rules and settings?
The name of E-SURVIVAL Dev states no rate for gathering. The ceiling for a group is 3 players (trio). Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
Player record
How full does E-SURVIVAL Dev get?
The last sighting of E-SURVIVAL Dev was 2 days 23 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.
Against other Rust servers, how is E-SURVIVAL Dev ranked?
On player hours over seven days E-SURVIVAL Dev ranks #15,399, inside the top 69% of all ranked servers. Within trio, it stands at #528.
Tags, lists
E-SURVIVAL Dev sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include E-SURVIVAL Dev: Modded Rust servers and Trio Rust servers: group limit 3. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on E-SURVIVAL Dev?
gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags E-SURVIVAL Dev publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
Wipe day on E-SURVIVAL Dev: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 50% of recent wipes. The fall below half came by day 1 where the crowd did not hold.
When does E-SURVIVAL Dev wipe?
Wipes on E-SURVIVAL Dev follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 8 days 2 hours old.
How to join
What is the way to join E-SURVIVAL Dev?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 64.111.93.112:28025.