At press time 11,849 servers82,249 players168 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,679

[US] Cobalt Island Main 1.5x | Vanilla

Online 64.20.33.110:28015 checked 10m ago

[US] Cobalt Island Main 1.5x | Vanilla is a Rust server. At the last count it had 2 players of a possible 150; over the past week it averaged 1, with a peak of 4. It stands at No. 3,679 of the ranked servers, the top 17%. It last wiped 10d ago. Its own tags class it as 1.5x, modded, oxide.

§ 1Attendance

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

§ 2Performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap11 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak6

players, last three wipes

Crowd held50%

else halves by day 5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 26 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:11 UTC10d ago 7 – running 0
Thu 1 Oct, 17:56 UTC FW26d ago 6 halved by day 5 16 days 2
Fri 25 Sep, 19:01 UTC32d ago 6 held half 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

In-Game Server Rules, Using 3rd party applications to gain an advantage will result in a ban. This includes cheating, scripts, and macros., No abusing game/server exploits., Any account deemed to have been bought is subject to permanent removal., No Spamming chat, doxxing/ddos threats or actually doing such., We have a 0-tolerance policy on racist/homophobic or excessively toxic statements/signs. (Swastikas, any racial slur), No self-advertising in chat, including other servers., No Staff-Impersonation., You may wall off any monument except for Outpost., Ban evading for any reason will result in a permanent ban., No more than 1 game banned alt for any reason in the past 2 years. Any Rust Game Banned alt must be over 365 days in age., VAC and Non-Rust Game Bans do not matter., For security reasons, certain regions may not join our servers. Please ensure you can connect before purchasing VIP., No VPNs are allowed for any reason. This includes any services that act as VPNs (Excluding GeForce NOW)., No Limited Accounts., No Steam Accounts under 30 days old., We reserve the right to ban any player or party, for any reason, at any time., Cobalt Island Main 1.5x | Vanilla - Teaming Rules, You may only have a max team of 6 players on your team UI and authed on any TC. You cannot auth any allies, hotel guests, or those not in your team UI., You can auth any player you want on any turret., You cannot share the master code to any base you make, to any player that is not in your team UI, this includes for hotel guests and allies. You are responsible for who you let in your base., Hotel

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED433/450 NA · groups of 5 · 2x · weekly · 125 on average
  2. 2 WARBANDITS.GG 3X |Solo/Duo/Trio/Quad/Max5|LootX3| JUST WIPED151/200 NA · groups of 5 · 3x · weekly · 118 on average
  3. 3 [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs4/75 NA · groups of 6 · 2x · weekly · 92 on average
  4. 4 [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs122/125 NA · groups of 5 · 2x · weekly · 50 on average
  5. 5 Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe3/100 NA · groups of 6 · 2x · monthly · 3 on average
  6. 6 HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED0/100 NA · groups of 6 · 2x · biweekly · 1 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does [US] Cobalt Island Main 1.5x | Vanilla operate?

Rust network protocol 2635 and build 168909 on Linux is what [US] Cobalt Island Main 1.5x | Vanilla runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on [US] Cobalt Island Main 1.5x | Vanilla, and is it up?

[US] Cobalt Island Main 1.5x | Vanilla currently answers as online. A restart came about 13 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of [US] Cobalt Island Main 1.5x | Vanilla like?

For the last 48 hours the average was 36 server fps, with a low of 25. The entity count reached 43,913: buildings, deployables and all else in the world. The memory peak was 3,388 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does [US] Cobalt Island Main 1.5x | Vanilla sit?

No region tag is published by [US] Cobalt Island Main 1.5x | Vanilla; its name points to North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 64.20.33.110:28015 stands the address.

The rules and map

The map for [US] Cobalt Island Main 1.5x | Vanilla: which one is it?

[US] Cobalt Island Main 1.5x | Vanilla runs a procedural map, generated by the game, of size 3,200 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. The name of the map is: Custom Map.

What does [US] Cobalt Island Main 1.5x | Vanilla set down in the way of rules and settings?

A rate of 1.5x for gathering is what the name of [US] Cobalt Island Main 1.5x | Vanilla states. The maximum group is 6 players. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

Player record

What population does [US] Cobalt Island Main 1.5x | Vanilla carry?

2 players are on [US] Cobalt Island Main 1.5x | Vanilla at present; the slot count is 150. Averaged across seven days, 1 players; the peak reached 4. Of the last 48 hours, 19:00 UTC drew the highest average: 2 players.

Against other Rust servers, how is [US] Cobalt Island Main 1.5x | Vanilla ranked?

Ranked by player hours over the last seven days, [US] Cobalt Island Main 1.5x | Vanilla stands at #3,679, in the top 17% overall.

The tags and lists

[US] Cobalt Island Main 1.5x | Vanilla sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [US] Cobalt Island Main 1.5x | Vanilla fits: Rust servers with a 1.5x gather rate, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

The tags on [US] Cobalt Island Main 1.5x | Vanilla: what do they signify?

The game's server browser reads the tags [US] Cobalt Island Main 1.5x | Vanilla publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp150 (Max players): The server holds 150 slots; ts6 (Group limit): 6 is the ceiling per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on [US] Cobalt Island Main 1.5x | Vanilla?

The average peak across recent wipes was 6 players. 26 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 50% of recent wipes. In those cases the crowd dropped below half by day 5.

The wipe timetable for [US] Cobalt Island Main 1.5x | Vanilla: what does it show?

Wipes on [US] Cobalt Island Main 1.5x | Vanilla follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 10 days 2 hours ago.

Connection

What is the way to join [US] Cobalt Island Main 1.5x | Vanilla?

To connect, open the console with F1 in Rust and enter client.connect 64.20.33.110:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://cobaltgamers.com/.

§ 9Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp150
Max players The server holds 150 slots.
ts6
Group limit 6 is the ceiling per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.