At press time 11,867 servers86,491 players168 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,388

Die Jedi Scum

Offline 64.31.32.2:28015 checked 1d ago

Die Jedi Scum is a Rust server. It was offline at the last count. It stands at No. 15,388 of the ranked servers, the top 70%. It last wiped 79d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123421:0023:0002:0004:0007:0009:00

Hourly average and peak, UTC.

§ 2Performance

02040608021:0023:0002:0004:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit183/500 no group limit · 163 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10165/225 EU · groups of 16+ · weekly · 111 on average
  4. 4 RustSpain.com | EU Main30/200 EU · groups of 12+ · weekly · 87 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10150/700 EU · groups of 16+ · monthly · 85 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1056/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Die Jedi Scum operate?

The server Die Jedi Scum is on Rust network protocol 2632 and build 161125, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Die Jedi Scum, and is it online now?

The records show Die Jedi Scum offline, last answering 34 hours ago. Of note: the reported uptime places the last restart about 22 hours ago. Of note: 154 of 168 hours up in the last 7 full days, or 92% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does Die Jedi Scum perform?

The records show an average of 60 server fps over 48 hours, never below 56. Of note: 82,725 entities at the peak, counting buildings, deployables and the rest. The memory peak was 2,102 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does Die Jedi Scum sit?

The server publishes no region: Die Jedi Scum. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 64.31.32.2:28015 — that is the address.

Rules, settings, map

The map for Die Jedi Scum: which one is it?

Die Jedi Scum runs a procedural map, generated by the game, of size 3,750 with seed 571006982. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does Die Jedi Scum run?

Nothing in the name of Die Jedi Scum gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is inactive.

Player record

What are the player numbers on Die Jedi Scum?

The last sighting of Die Jedi Scum was 34 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is Die Jedi Scum ranked?

The seven-day player-hour table places Die Jedi Scum at #15,388, within the top 70% of ranked servers.

Tags, lists

Die Jedi Scum sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Die Jedi Scum fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Die Jedi Scum: what do they signify?

The game's server browser reads the tags Die Jedi Scum publishes: gmrust (Game mode): Survival in the standard Rust style; mp1000 (Max players): 1,000 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2632 (Protocol): The game version must match protocol 2632 to join; cs161125 (Build): The build number is 161125; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

On what schedule does Die Jedi Scum wipe?

The record of Die Jedi Scum holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 79 days 18 hours.

Connection

Which steps join Die Jedi Scum?

To connect, open the console with F1 in Rust and enter client.connect 64.31.32.2:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://qonix.co.

§ 8Key to the tagswhat each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1000
Max players 1,000 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2632
Protocol The game version must match protocol 2632 to join.
cs161125
Build The build number is 161125.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.