At press time 11,630 servers43,856 players89 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,400

TJA4-TEST

Online 64.31.32.5:28015 checked 12m ago

TJA4-TEST is a Rust server. At the last count it had 0 players of a possible 1,000. It stands at No. 15,400 of the ranked servers, the top 69%. It last wiped 57d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

§ 2Performance

010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit134/500 no group limit · 156 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10125/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10155/225 EU · groups of 16+ · weekly · 115 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1073/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1036/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is TJA4-TEST on?

The server TJA4-TEST is on Rust network protocol 2632 and build 161125, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on TJA4-TEST, and is it up?

Online: TJA4-TEST is up as of the latest refresh. Of note: the reported uptime places the last restart about 8 days ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does TJA4-TEST hold a steady frame?

For the last 48 hours the average was 224 server fps, with a low of 194. Buildings, deployables and the rest brought the entity count to a high of 14,996. The memory peak was 4,965 MB. An entity count climbing and fps running low are felt in-game as lag.

In which location does TJA4-TEST sit?

The server publishes no region: TJA4-TEST. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 64.31.32.5:28015 — that is the address.

Rules, settings, map

What map does TJA4-TEST put players on?

TJA4-TEST runs a procedural map, generated by the game, of size 2,000 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map.

What does TJA4-TEST set down in the way of rules and settings?

Nothing in the name of TJA4-TEST gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What population does TJA4-TEST carry?

0 players are on TJA4-TEST at present; the slot count is 1,000. Across the last seven days the mean population stands at 0.

Against other Rust servers, how is TJA4-TEST ranked?

The seven-day player-hour table places TJA4-TEST at #15,400, within the top 69% of ranked servers.

The tags and lists

Where does TJA4-TEST appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists TJA4-TEST fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on TJA4-TEST: what do they signify?

gmrust (Game mode): The standard survival game; mp1000 (Max players): 1,000 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2632 (Protocol): Join only on protocol 2632; other versions cannot connect; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags TJA4-TEST publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

When does TJA4-TEST wipe?

Too few wipes of TJA4-TEST are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 57 days 18 hours old.

Connection

Which steps join TJA4-TEST?

To connect, open the console with F1 in Rust and enter client.connect 64.31.32.5:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp1000
Max players 1,000 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2632
Protocol Join only on protocol 2632; other versions cannot connect.
cs161125
Build Game build: 161125.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.