At press time 11,750 servers60,289 players127 fresh wipes Revised every five minutes
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An entry in the registerNo. 2,347

Four Horsemen | Dickaroo | PVE | 5X | 10/1

Online NA 64.40.223.6:28020 checked 11m ago

Four Horsemen | Dickaroo | PVE | 5X | 10/1 is a Rust server in North America. At the last count it had 5 players of a possible 20; over the past week it averaged 2, with a peak of 9. It stands at No. 2,347 of the ranked servers, the top 11%, and No. 367 in North America. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 5x, modded, oxide, pve.

§ 1Attendance

AveragePeak
0246800:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

§ 2Performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

The rhythm
Wipe-day peak9

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 19h
Thu 3 Dec, 19:00 FW36d 19h

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW26d ago 9 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

It's a roo... made of.... you get the idea. Four Horsemen | Dickaroo | PVE | 5X Server rules can be found on our discord. https://discord.gg/TEdvqP27An PVP 72 hours before wipe. Next PVP event November 2nd Last Blueprint Wipe - 3/6 March 6th 1PM Central Next Blueprint Wipe - 1/1 January 1st 1PM Central Last Map Wipe - 10/1 October 1st 1PM Central Next Map Wipe - 11/5 November 5th 1PM Central No Stability - Think floating sky bases! Upkeep Reduced 99 Percent - No Decay with VIP Backpacks Never Wipe Increased Stack Size - 2 Billion Stack Limit Team Limit 8 Noob Friendly Raidable Bases Defendable Bases NPC Raiders Convoy Grid Power Water Bases Cargo Train Event Train Heist Event Zombie Hordes Night Lanterns Drop Ship Jet Pack

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 GOM 5x PVE / With PURGE Grumpy Old Man |Kits|Skins|BackPack|Ant11/100 NA · groups of 15+ · 5x · monthly · 6 on average
  2. 2 Freedom PVE | 5x | Refined Loot | Raid Bases3/50 NA · groups of 50+ · 5x · monthly · 3 on average
  3. 3 Dead Nasty Rust 5X PvE|Chill Vibes|High Reward|Endless Raids|Sk3/100 NA · groups of 8+ · 5x · monthly · 3 on average
  4. 4 SafeHouse 5x Extreme PvE1/500 NA · groups of 8+ · 5x · monthly · 2 on average
  5. 5 Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]37/150 NA · groups of 8+ · 5x · biweekly · 32 on average
  6. 6 Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits3/50 NA · groups of 15+ · 3x · monthly · 5 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for Four Horsemen | Dickaroo | PVE | 5X | 10/1: which one?

The server Four Horsemen | Dickaroo | PVE | 5X | 10/1 is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Four Horsemen | Dickaroo | PVE | 5X | 10/1 up, and how steady is its uptime?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 currently answers as online. Of note: the reported uptime places the last restart about 11 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of Four Horsemen | Dickaroo | PVE | 5X | 10/1 like?

Server fps averaged 62 over the last 48 hours; the low was 47. Of note: 157,859 entities at the peak, counting buildings, deployables and the rest. Up to 4,969 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does Four Horsemen | Dickaroo | PVE | 5X | 10/1 sit?

In North America, Four Horsemen | Dickaroo | PVE | 5X | 10/1 lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 64.40.223.6:28020 stands the address.

Rules, settings, map

What map does Four Horsemen | Dickaroo | PVE | 5X | 10/1 put players on?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 runs a procedural map, generated by the game, of size 4,250 with seed 129885663. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of Four Horsemen | Dickaroo | PVE | 5X | 10/1: what are they?

Four Horsemen | Dickaroo | PVE | 5X | 10/1 carries a gather rate of 5x in its title. The limit for a group is 16 players. Play is pve, no combat against other players. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does Four Horsemen | Dickaroo | PVE | 5X | 10/1 get?

5 players are on Four Horsemen | Dickaroo | PVE | 5X | 10/1 at present; the slot count is 20. Over seven days the mean is 2 players, with a peak of 9. Of the last 48 hours, 21:00 UTC drew the highest average: 4 players.

Against other Rust servers, how is Four Horsemen | Dickaroo | PVE | 5X | 10/1 ranked?

Ranked on seven-day player hours, Four Horsemen | Dickaroo | PVE | 5X | 10/1 holds #2,347, with #367 in North America; the top 11% of ranked servers includes it.

Tags, lists

Where does Four Horsemen | Dickaroo | PVE | 5X | 10/1 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Four Horsemen | Dickaroo | PVE | 5X | 10/1: 5x gather rate servers, Modded Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meanings attach to the tags on Four Horsemen | Dickaroo | PVE | 5X | 10/1?

These tags are Four Horsemen | Dickaroo | PVE | 5X | 10/1's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server holds 20 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on Four Horsemen | Dickaroo | PVE | 5X | 10/1: what should be expected?

Across its recent wipes, the busiest point averaged 9 players. 5 hours after the latest wipe, the crowd peaked.

On what schedule does Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipe?

Once a month, with the force wipe, Four Horsemen | Dickaroo | PVE | 5X | 10/1 wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 26 days 5 hours. The tags list wipes as monthly.

How to join

Which steps join Four Horsemen | Dickaroo | PVE | 5X | 10/1?

To connect, open the console with F1 in Rust and enter client.connect 64.40.223.6:28020. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/TEdvqP27An carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server holds 20 slots.
ts16
Group limit Team size is capped at 16.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.