At press time 11,597 servers34,396 players63 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,379

Atlas - 10x Development

Online NA 64.40.8.251:28020 checked 13m ago

Atlas - 10x Development is a Rust server in North America. At the last count it had 0 players. It stands at No. 15,379 of the ranked servers, the top 70%, and No. 1554 in North America. It last wiped 26d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as 10x, modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 17:46 UTC, in 1d 12h. Its weekly schedule tag · low confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 29 Oct, 17:461d 12h
Thu 5 Nov, 19:00 FW8d 13h
Thu 12 Nov, 17:4615d 12h
Thu 19 Nov, 17:4622d 12h
Thu 26 Nov, 17:4629d 12h
Thu 3 Dec, 19:00 FW36d 13h
Thu 10 Dec, 17:4643d 12h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE207/300 NA · groups of 8+ · 10x · weekly · 177 on average
  2. 2 Atlas - US 10x | No BPs | Kits | Shop162/200 NA · groups of 30+ · 10x · weekly · 176 on average
  3. 3 Vitality - US 10x | No BPs | Kits | Shop11/50 NA · groups of 32+ · 10x · weekly · 64 on average
  4. 4 WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X7/100 NA · groups of 100+ · 10x · weekly · 7 on average
  5. 5 Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events1/125 NA · groups of 20+ · 10x · weekly · 3 on average
  6. 6 RustForNoobs.com | 10x | Clans | No BPs |x10 US | Kits1/100 NA · groups of 32+ · 10x · weekly · 3 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is Atlas - 10x Development on?

Rust network protocol 2634 and build 167584 on Linux is what Atlas - 10x Development runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Atlas - 10x Development, and is it up?

Online: Atlas - 10x Development is up as of the latest refresh. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 14 September 2026.

What is the location of Atlas - 10x Development?

In North America, Atlas - 10x Development lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 64.40.8.251:28020 stands the address.

The rules and map

What map does Atlas - 10x Development put players on?

Atlas - 10x Development runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What settings and rules does Atlas - 10x Development run?

By its own name, Atlas - 10x Development gathers at 10x. The maximum group is 20 players. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is disabled.

The players

What population does Atlas - 10x Development carry?

The figure for Atlas - 10x Development stands at 0 players at the time of writing.

What position does Atlas - 10x Development hold among Rust servers?

The player-hour table over seven days puts Atlas - 10x Development at #15,379, and #1,554 for North America, within the top 70% of all ranked servers.

Tags, lists

Atlas - 10x Development sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Atlas - 10x Development fits: 10x Rust servers, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

How should the tags on Atlas - 10x Development be read?

gmrust (Game mode): The standard survival game; mp0 (Max players): The server holds 0 slots; ts20 (Group limit): Team size is capped at 20; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^w (Weekly): The cycle is weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; modded (Modded): Under Modded, because settings or plugins alter the game; NA (North America): The server browser files it under North America — that is the set of tags Atlas - 10x Development publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on Atlas - 10x Development when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Atlas - 10x Development wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on Atlas - 10x Development follows its tag. The records show the next wipe due on Thursday 29 October at 17:46 UTC. The world now in play was generated 26 days 11 hours ago. A weekly wipe schedule is published in its tags.

How to join

How does one connect to Atlas - 10x Development?

To connect, open the console with F1 in Rust and enter client.connect 64.40.8.251:28020. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$r?,v2634,^w,NA,gmrust,cs167584,ts20,^o^z,modded

Game

gmrust
Game mode The standard survival game.
mp0
Max players The server holds 0 slots.
ts20
Group limit Team size is capped at 20.
v2634
Protocol The game version must match protocol 2634 to join.
cs167584
Build Build 167584.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly The cycle is weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.
modded
Modded Under Modded, because settings or plugins alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.