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An entry in the registerNo. 7,388

Atlas - 10x Development

Online EU · uk1 64.40.8.251:29020 checked 13m ago

Atlas - 10x Development is a Rust server in Europe (uk1). At the last count it had 0 players; over the past week it averaged 0, with a peak of 2. It stands at No. 7,388 of the ranked servers, the top 33%, and No. 2028 in Europe. It last wiped 10d ago, on a weekly schedule, and the next wipe is expected on Sunday 1 November. Its own tags class it as 10x, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Sunday 1 November, 10:31 UTC, in 3d 22h. Its weekly schedule tag · low confidence

The rhythm
Usual gap10.2 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 2

Coming wipes
Date, UTCHence
Sun 1 Nov, 10:313d 22h
Thu 5 Nov, 19:00 FW8d 7h
Sun 8 Nov, 10:3110d 22h
Sun 15 Nov, 10:3117d 22h
Sun 22 Nov, 10:3124d 22h
Sun 29 Nov, 10:3131d 22h
Thu 3 Dec, 19:00 FW36d 7h
Sun 6 Dec, 10:3138d 22h

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:31 UTC10d ago 6 – running 0
Fri 2 Oct, 15:34 UTC25d ago 3 halved by day 3 15.8 days 0
Sun 27 Sep, 22:34 UTC30d ago 1 halved by day 1 4.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 10x | No BPs | Kits | Shop394/450 EU · groups of 20+ · 10x · weekly · 341 on average
  2. 2 KRAKEN | X10 | EU | KITS | RP | FPS+145/400 EU · groups of 14+ · 10x · weekly · 150 on average
  3. 3 Vitality - EU 10x | No BPs | Kits | Shop26/50 EU · groups of 32+ · 10x · weekly · 60 on average
  4. 4 WARBANDITS.GG EU 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendl5/100 EU · groups of 100+ · 10x · weekly · 14 on average
  5. 5 RustForNoobs.com | 10x | Clans | No BPs |x10 EU | Kits2/100 EU · groups of 32+ · 10x · weekly · 5 on average
  6. 6 Enjoy - EU 10x | No BPs | Kits | Weekly | Shop3/165 EU · groups of 8+ · 10x · weekly · 2 on average

§ 7Questions answeredfrom the figures in this entry

The record

The Rust version for Atlas - 10x Development: which one?

The server Atlas - 10x Development is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

How reliable is Atlas - 10x Development, and is it online now?

The records show Atlas - 10x Development online at the time of this check. Of note: 157 of 168 hours up in the last 7 full days, or 93% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

In which location does Atlas - 10x Development sit?

The EU tag places Atlas - 10x Development in Europe; the region code is uk1. Rust Server Stats records the stated location of a server, not the location of the machine. 64.40.8.251:29020 — that is the address.

Rules, settings, map

The rules and settings of Atlas - 10x Development: what are they?

Atlas - 10x Development carries a gather rate of 10x in its title. Group size does not exceed 20 players. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.

Player record

What population does Atlas - 10x Development carry?

0 is the current population of Atlas - 10x Development. Averaged across seven days, 0 players; the peak reached 2. At 20:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

What position does Atlas - 10x Development hold among Rust servers?

Ranked on seven-day player hours, Atlas - 10x Development holds #7,388, with #2,028 in Europe; the top 33% of ranked servers includes it.

The tags and lists

Where does Atlas - 10x Development appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Atlas - 10x Development is placed in these lists: 10x Rust servers, EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Which meanings attach to the tags on Atlas - 10x Development?

These tags are Atlas - 10x Development's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp0 (Max players): The server holds 0 slots; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): uk1 is the region code; ^w (Weekly): The cycle is weekly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded; EU (Europe): The server browser files it under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on Atlas - 10x Development: what should be expected?

Averaged over recent wipes, the crowd reached 3 at its busiest. 6 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.

When does Atlas - 10x Development wipe?

The schedule is too thinly recorded on Atlas - 10x Development to confirm, so the prediction follows its tag. Sunday 1 November at 10:31 UTC is when the next wipe is due. The world now in play was generated 10 days 1 hours ago. Its tags carry a weekly wipe schedule.

How to join

What is the way to join Atlas - 10x Development?

To connect, open the console with F1 in Rust and enter client.connect 64.40.8.251:29020. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp0,ptrak,$ruk1,v2635,^w,EU,gmvanilla,cs168909,ts20,^o^z,modded

Game

gmvanilla
Game mode The vanilla survival mode.
mp0
Max players The server holds 0 slots.
ts20
Group limit No team may exceed 20.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$ruk1
Region code uk1 is the region code.

Wipe schedule

^w
Weekly The cycle is weekly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
modded
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.