An entry in the registerNo. 6,089
Midlands [PVE] BradleyGuards and custom maps
Online 64.40.9.169:28015 checked 10m ago
Midlands [PVE] BradleyGuards and custom maps is a Rust server. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 2. It stands at No. 6,089 of the ranked servers, the top 27%. It last wiped 13d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedulefixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 5
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 19h |
| Thu 12 Nov, 18:30 | 14d 19h |
| Thu 3 Dec, 19:00 FW | 35d 19h |
| Thu 10 Dec, 18:30 | 42d 19h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:30 UTC13d ago | 4 | – | running | 0 |
| Thu 1 Oct, 18:49 UTC FW27d ago | 5 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 17:26 UTC41d ago | 2 | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit62/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1062/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1051/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main16/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1010/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
What Rust version is Midlands [PVE] BradleyGuards and custom maps on?
Rust network protocol 2635 and build 168909 on Linux is what Midlands [PVE] BradleyGuards and custom maps runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is Midlands [PVE] BradleyGuards and custom maps up, and how steady is its uptime?
Midlands [PVE] BradleyGuards and custom maps currently answers as online. A restart came about 5 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Does Midlands [PVE] BradleyGuards and custom maps hold a steady frame?
The records show an average of 28 server fps over 48 hours, never below 1. Buildings, deployables and the rest brought the entity count to a high of 107,139. Of note: memory use reached 4,658 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does Midlands [PVE] BradleyGuards and custom maps sit?
No region is published by Midlands [PVE] BradleyGuards and custom maps. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 64.40.9.169:28015 — that is the address.
The rules and map
What map is in use on Midlands [PVE] BradleyGuards and custom maps?
Midlands [PVE] BradleyGuards and custom maps runs a procedural map, generated by the game, of size 4,250 with seed 81055652. RustMaps can display it from this page, since equal size and seed yield the same map.
What settings and rules does Midlands [PVE] BradleyGuards and custom maps run?
Nothing in the name of Midlands [PVE] BradleyGuards and custom maps gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
What population does Midlands [PVE] BradleyGuards and custom maps carry?
At the latest count Midlands [PVE] BradleyGuards and custom maps has 0 players, with 100 slots in total. The seven-day record: an average of 0 players and a peak of 2. Of the last 48 hours, 11:00 UTC drew the highest average: 1 players.
What position does Midlands [PVE] BradleyGuards and custom maps hold among Rust servers?
On player hours over seven days Midlands [PVE] BradleyGuards and custom maps ranks #6,089, inside the top 27% of all ranked servers.
Tag and list record
Where does Midlands [PVE] BradleyGuards and custom maps appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Midlands [PVE] BradleyGuards and custom maps is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Midlands [PVE] BradleyGuards and custom maps be read?
These tags are Midlands [PVE] BradleyGuards and custom maps's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What is the shape of wipe day on Midlands [PVE] BradleyGuards and custom maps?
Across its recent wipes, the busiest point averaged 4 players. 41 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In those cases the crowd dropped below half by day 5.
When does Midlands [PVE] BradleyGuards and custom maps wipe?
Of note: Midlands [PVE] BradleyGuards and custom maps wipes on a every 4 weeks on Thursday at 18:30 UTC rhythm. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 13 days 4 hours ago.
Connection
What is the way to join Midlands [PVE] BradleyGuards and custom maps?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 64.40.9.169:28015. A website is listed for the server: https://discord.com/invite/tQetw4M.