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An entry in the registerNo. 15,420

The Walking Dead |PVP|Zombies| 1/10 26 days ago

Online 64.40.9.169:29015 checked 10m ago

The Walking Dead |PVP|Zombies| 1/10 26 days ago is a Rust server. At the last count it had 0 players of a possible 250. It stands at No. 15,420 of the ranked servers, the top 69%. It last wiped 26d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

§ 2Performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

The rhythm
Wipe-day peak0

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 15h
Thu 3 Dec, 19:00 FW36d 15h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:24 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit37/500 no group limit · 160 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10135/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1049/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1020/700 EU · groups of 16+ · monthly · 88 on average
  5. 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 83 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does The Walking Dead |PVP|Zombies| 1/10 26 days ago operate?

The server The Walking Dead |PVP|Zombies| 1/10 26 days ago is on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is The Walking Dead |PVP|Zombies| 1/10 26 days ago up, and how steady is its uptime?

Online: The Walking Dead |PVP|Zombies| 1/10 26 days ago is up as of the latest refresh. The uptime it reports puts the last restart at about 6 days 5 hours ago. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

How does The Walking Dead |PVP|Zombies| 1/10 26 days ago perform?

The records show an average of 30 server fps over 48 hours, never below 29. Of note: 116,463 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 5,136 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does The Walking Dead |PVP|Zombies| 1/10 26 days ago operate from?

The server publishes no region: The Walking Dead |PVP|Zombies| 1/10 26 days ago. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 64.40.9.169:29015 — that is the address.

Settings and map

The map for The Walking Dead |PVP|Zombies| 1/10 26 days ago: which one is it?

The Walking Dead |PVP|Zombies| 1/10 26 days ago runs a procedural map, generated by the game, of size 4,500 with seed 1322589112. RustMaps can display it from this page, since equal size and seed yield the same map.

The rules and settings of The Walking Dead |PVP|Zombies| 1/10 26 days ago: what are they?

The name of The Walking Dead |PVP|Zombies| 1/10 26 days ago states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

How full does The Walking Dead |PVP|Zombies| 1/10 26 days ago get?

The record for The Walking Dead |PVP|Zombies| 1/10 26 days ago shows 0 players, against a capacity of 250. The record shows an average of 0 players over the past seven days.

What position does The Walking Dead |PVP|Zombies| 1/10 26 days ago hold among Rust servers?

On player hours over seven days The Walking Dead |PVP|Zombies| 1/10 26 days ago ranks #15,420, inside the top 69% of all ranked servers.

Tags, lists

The Walking Dead |PVP|Zombies| 1/10 26 days ago sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include The Walking Dead |PVP|Zombies| 1/10 26 days ago: Modded Rust servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The game's server browser reads the tags The Walking Dead |PVP|Zombies| 1/10 26 days ago publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp250 (Max players): Slot count: 250; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on The Walking Dead |PVP|Zombies| 1/10 26 days ago: what should be expected?

Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe the crowd reached its peak.

When does The Walking Dead |PVP|Zombies| 1/10 26 days ago wipe?

Once a month, with the force wipe, The Walking Dead |PVP|Zombies| 1/10 26 days ago wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 26 days 9 hours.

How to join

Which steps join The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 64.40.9.169:29015.

§ 8Key to the tagswhat each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp250
Max players Slot count: 250.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.