At press time 11,658 servers44,769 players104 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,230

ChicagoServers.co Rust Hosting

Offline 64.44.100.82:28095 checked 10d ago

ChicagoServers.co Rust Hosting is a Rust server. It was offline at the last count. It stands at No. 15,230 of the ranked servers, the top 70%. It last wiped 10d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit27/500 no group limit · 162 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10129/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1041/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1035/700 EU · groups of 16+ · monthly · 87 on average
  5. 5 RustSpain.com | EU Main9/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is ChicagoServers.co Rust Hosting on?

Rust network protocol 2634 and build 167781 on Linux is what ChicagoServers.co Rust Hosting runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is ChicagoServers.co Rust Hosting, and is it online now?

The records show ChicagoServers.co Rust Hosting offline, last answering 10 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 17 October 2026.

In which location does ChicagoServers.co Rust Hosting sit?

No region is published by ChicagoServers.co Rust Hosting. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 64.44.100.82:28095 — that is the address.

The rules and map

What map is in use on ChicagoServers.co Rust Hosting?

ChicagoServers.co Rust Hosting runs a procedural map, generated by the game, of size 4,000 with seed 981676904. The map repeats with the same size and seed; this page links to it on RustMaps.

What does ChicagoServers.co Rust Hosting set down in the way of rules and settings?

No gather rate appears in the name of ChicagoServers.co Rust Hosting. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does ChicagoServers.co Rust Hosting get?

The last sighting of ChicagoServers.co Rust Hosting was 10 days 16 hours ago, and it is offline now.

What position does ChicagoServers.co Rust Hosting hold among Rust servers?

Ranked by player hours over the last seven days, ChicagoServers.co Rust Hosting stands at #15,230, in the top 70% overall.

The tags and lists

ChicagoServers.co Rust Hosting sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include ChicagoServers.co Rust Hosting: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on ChicagoServers.co Rust Hosting: what do they signify?

These tags are ChicagoServers.co Rust Hosting's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does ChicagoServers.co Rust Hosting wipe?

The record of ChicagoServers.co Rust Hosting holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 10 days 16 hours.

Connection

How does one connect to ChicagoServers.co Rust Hosting?

To connect, open the console with F1 in Rust and enter client.connect 64.44.100.82:28095. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.