An entry in the registerNo. 15,919
A Dev Shockbyte Server
Offline 64.58.124.176:21253 checked 22d ago
A Dev Shockbyte Server is a Rust server. It was offline at the last count. It stands at No. 15,919 of the ranked servers, the top 72%. It last wiped 23d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:31 UTC23d ago | 1 | – | running | 0 |
| Tue 29 Sep, 13:01 UTC30d ago | 1 | halved by day 2 | 6.9 days | 1 |
| Mon 28 Sep, 15:25 UTC30d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit183/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1094/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main42/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10250/700 EU · groups of 16+ · monthly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does A Dev Shockbyte Server operate?
The server A Dev Shockbyte Server is on Rust network protocol 2634 and build 166652, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on A Dev Shockbyte Server, and is it up?
Offline at present: A Dev Shockbyte Server, last seen 22 days ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 23 September 2026.
Where does A Dev Shockbyte Server operate from?
No region is published by A Dev Shockbyte Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 64.58.124.176:21253 stands the address.
The rules and map
The map for A Dev Shockbyte Server: which one is it?
A Dev Shockbyte Server runs a procedural map, generated by the game, of size 4,500 with seed 50000. Because size and seed fix the map, it can be viewed on RustMaps from here.
What does A Dev Shockbyte Server set down in the way of rules and settings?
Nothing in the name of A Dev Shockbyte Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is disabled.
Population
What are the player numbers on A Dev Shockbyte Server?
A Dev Shockbyte Server is offline at present; the last response came 22 days ago.
Against other Rust servers, how is A Dev Shockbyte Server ranked?
The seven-day player-hour table places A Dev Shockbyte Server at #15,919, within the top 72% of ranked servers.
The tags and lists
A Dev Shockbyte Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, A Dev Shockbyte Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on A Dev Shockbyte Server?
The game's server browser reads the tags A Dev Shockbyte Server publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp16 (Max players): 16 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Game build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What happens on A Dev Shockbyte Server when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 1 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.
The wipe timetable for A Dev Shockbyte Server: what does it show?
Wipes on A Dev Shockbyte Server follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 23 days 4 hours.
Joining the server
Which steps join A Dev Shockbyte Server?
To connect, open the console with F1 in Rust and enter client.connect 64.58.124.176:21253. The Launch Rust and join button on this page does the same through Steam.