At press time 11,863 servers95,518 players162 fresh wipes Revised every five minutes
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An entry in the registerNo. 8,910

[Eu/Fin] Hakkapeliitta

Online 65.108.199.109:28025 checked 11m ago

[Eu/Fin] Hakkapeliitta is a Rust server. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 1. It stands at No. 8,910 of the ranked servers, the top 40%. It last wiped 25d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 19:14 UTC, in 2d 1h. Its weekly schedule tag · low confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 29 Oct, 19:142d 1h
Thu 5 Nov, 19:00 FW9d 1h
Thu 12 Nov, 19:1416d 1h
Thu 19 Nov, 19:1423d 1h
Thu 26 Nov, 19:1430d 1h
Thu 3 Dec, 19:00 FW37d 1h
Thu 10 Dec, 19:1444d 1h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:14 UTC FW25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Noob friendly / Deepsea lifetime 6 h / Playerboat no decay / Murderers / Roaming bradley / Minicopter & rhib spawn / Monthly map wipe

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10125/100 EU · groups of 8+ · weekly · 127 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10187/225 EU · groups of 16+ · weekly · 111 on average
  3. 3 RustSpain.com | EU Main21/200 EU · groups of 12+ · weekly · 87 on average
  4. 4 [EU] Willjum's Solo Only | Thursday Wipes23/175 EU · groups of 8+ · weekly · 25 on average
  5. 5 TRAVELER SOLO [MAX 1] Wipe 26.1058/100 EU · no group limit · weekly · 22 on average
  6. 6 RustAria #2 [х2 | NoLimit | Мoскoвcкий]17/100 EU · groups of 16+ · weekly · 13 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does [Eu/Fin] Hakkapeliitta operate?

Rust network protocol 2635 and build 168909 on Windows is what [Eu/Fin] Hakkapeliitta runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on [Eu/Fin] Hakkapeliitta, and is it up?

Online: [Eu/Fin] Hakkapeliitta is up as of the latest refresh. The uptime it reports puts the last restart at about 4 days 20 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does [Eu/Fin] Hakkapeliitta perform?

For the last 48 hours the average was 30 server fps, with a low of 26. The entity count reached 30,192: buildings, deployables and all else in the world. Up to 1,887 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does [Eu/Fin] Hakkapeliitta sit?

The name of [Eu/Fin] Hakkapeliitta points to Europe, though no region tag is published. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 65.108.199.109:28025 — that is the address.

Settings and map

What map does [Eu/Fin] Hakkapeliitta put players on?

[Eu/Fin] Hakkapeliitta runs a procedural map, generated by the game, of size 2,500 with seed 77760. Because size and seed fix the map, it can be viewed on RustMaps from here.

What does [Eu/Fin] Hakkapeliitta set down in the way of rules and settings?

Nothing in the name of [Eu/Fin] Hakkapeliitta gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on [Eu/Fin] Hakkapeliitta?

The record for [Eu/Fin] Hakkapeliitta shows 0 players, against a capacity of 150. Averaged across seven days, 0 players; the peak reached 1. At 18:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Where does [Eu/Fin] Hakkapeliitta sit in the rankings?

On player hours over seven days [Eu/Fin] Hakkapeliitta ranks #8,910, inside the top 40% of all ranked servers.

Tags, lists

[Eu/Fin] Hakkapeliitta sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists [Eu/Fin] Hakkapeliitta fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The tags on [Eu/Fin] Hakkapeliitta: what do they signify?

These tags are [Eu/Fin] Hakkapeliitta's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What happens on [Eu/Fin] Hakkapeliitta when wipe day arrives?

Averaged over recent wipes, the crowd reached 1 at its busiest. 1 hours into the latest wipe the crowd reached its peak.

The wipe timetable for [Eu/Fin] Hakkapeliitta: what does it show?

With the schedule unconfirmed by too few recorded wipes, the prediction on [Eu/Fin] Hakkapeliitta follows its tag. Thursday 29 October at 19:14 UTC is when the next wipe is due. Of note: the current world is 25 days 22 hours old. Its tags carry a weekly wipe schedule.

Joining the server

What is the way to join [Eu/Fin] Hakkapeliitta?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 65.108.199.109:28025. https://discord.com/invite/xt6JHvk4h9 carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game.
mp150
Max players The server holds 150 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.