At press time 11,875 servers95,389 players387 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 7,276

Test Server

Online 65.109.111.251:30115 checked 14m ago

Test Server is a Rust server. At the last count it had 0 players of a possible 20; over the past week it averaged 0, with a peak of 3. It stands at No. 7,276 of the ranked servers, the top 33%. It makes a new world every few hours (13 this week), resets rather than wipes. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

§ 2Performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

§ 4World resetsa new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 14:29 UTC1h ago – – – 0
Thu 29 Oct, 13:40 UTC2h ago – – – 0
Thu 29 Oct, 11:44 UTC4h ago – – – 0
Thu 29 Oct, 11:23 UTC4h ago – – – 0
Thu 29 Oct, 10:17 UTC5h ago – – – 0
Tue 27 Oct, 12:00 UTC2d ago – – – 0
Tue 27 Oct, 10:39 UTC2d ago – – – 0
Tue 27 Oct, 10:17 UTC2d ago – – – 0
Mon 26 Oct, 11:46 UTC3d ago – – – 0
Mon 26 Oct, 11:09 UTC3d ago – – – 0

§ 5Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10206/300 EU · groups of 8+ · weekly · 111 on average
  2. 2 RaidLab200/50 groups of 8+ · 32 on average
  3. 3 EU Hub 0116/3300 EU · groups of 1000+ · 23 on average
  4. 4 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.103/300 EU · groups of 8+ · monthly · 3 on average
  5. 5 Warriors2/100 groups of 8+ · 2 on average
  6. 6 A Shockbyte Rust Server0/40 groups of 8+ · 2 on average

§ 6Questions answeredfrom the figures in this entry

Server details

The Rust version for Test Server: which one?

Rust network protocol 2635 and build 168909 on Linux is what Test Server runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is Test Server, and is it online now?

Test Server currently answers as online. The uptime it reports puts the last restart at about 21 minutes ago. In the last 7 full days it was up for 155 of 168 hours, 92% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does Test Server hold a steady frame?

The records show an average of 30 server fps over 48 hours, never below 30. The entity count reached 22,119: buildings, deployables and all else in the world. The memory peak was 1,765 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does Test Server sit?

No region appears for Test Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 65.109.111.251:30115 stands the address.

Rules, settings, map

What map does Test Server put players on?

Test Server runs a procedural map, generated by the game, of size 4,000 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. Map name, as listed: Custom Map.

What settings and rules does Test Server run?

The name of Test Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Player record

What population does Test Server carry?

At the latest count Test Server has 0 players, with 20 slots in total. Over seven days the mean is 0 players, with a peak of 3. The busiest hour of the last 48 was 13:00 UTC, averaging 0 players.

Against other Rust servers, how is Test Server ranked?

Ranked by player hours over the last seven days, Test Server stands at #7,276, in the top 33% overall.

The tags and lists

Test Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Test Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on Test Server be read?

gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Slot count: 20; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Test Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does Test Server wipe?

Those resets every few hours are not wipes, and Test Server keeps no wipe schedule for them.

Connection

How does one connect to Test Server?

To connect, open the console with F1 in Rust and enter client.connect 65.109.111.251:30115. The Launch Rust and join button on this page does the same through Steam.

§ 7Key to the tagswhat each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players Slot count: 20.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.