At press time 11,886 servers104,326 players514 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,289

RYZE PROJECT

Online EU 65.109.115.184:20820 checked 14m ago

RYZE PROJECT is a Rust server in Europe. At the last count it had 0 players of a possible 50. It stands at No. 15,289 of the ranked servers, the top 69%, and No. 2533 in Europe. It last wiped 13d ago, on a weekly schedule, and the next wipe is expected on Friday 30 October. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

§ 4The wipe schedulea steady gap

Next wipe Friday 30 October, 07:50 UTC, in 12h. Every 7 days · medium confidence

The rhythm
Usual gap6.8 days

between real wipes

On rhythm50%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held25%

else halves by day 2

Coming wipes
Date, UTCHence
Fri 30 Oct, 07:5012h
Thu 5 Nov, 19:00 FW6d 23h
Fri 6 Nov, 07:367d 12h
Fri 13 Nov, 07:2214d 11h
Fri 20 Nov, 07:0821d 11h
Fri 27 Nov, 06:5428d 11h
Thu 3 Dec, 19:00 FW34d 23h
Fri 4 Dec, 06:4035d 11h

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:18 UTC13d ago 1 – running 0
Fri 9 Oct, 08:32 UTC20d ago 4 halved by day 3 7 days 0
Fri 2 Oct, 15:35 UTC27d ago 4 held half 6.7 days 0
Fri 25 Sep, 07:16 UTC34d ago 2 halved by day 2 7.3 days 0
Thu 24 Sep, 17:57 UTC35d ago 2 – 0.6 days 0
Tue 22 Sep, 15:48 UTC37d ago 1 halved by day 1 2.1 days 0
Sun 13 Sep, 20:41 UTC45d ago 3 halved by day 7 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Добро пожаловать на RYZE Project! • FPS UP Optimization • Отзывчивая Администрация • Увеличенные стаки

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
  2. 2 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10176/225 EU · groups of 16+ · weekly · 118 on average
  3. 3 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average
  4. 4 [EU] Willjum's Solo Only | Thursday Wipes97/175 EU · groups of 8+ · weekly · 25 on average
  5. 5 TRAVELER SOLO [MAX 1] Wipe 26.1024/100 EU · no group limit · weekly · 24 on average
  6. 6 35+ВЗРОСЛЫЙ RUSTx2 MAIN11/125 EU · groups of 128+ · weekly · 9 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is RYZE PROJECT on?

Rust network protocol 2635 and build 168909 on Linux is what RYZE PROJECT runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on RYZE PROJECT, and is it up?

The records show RYZE PROJECT online at the time of this check. Of note: the reported uptime places the last restart about 14 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does RYZE PROJECT perform?

Server fps averaged 164 over the last 48 hours; the low was 113. Of note: 74,317 entities at the peak, counting buildings, deployables and the rest. Up to 2,889 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does RYZE PROJECT sit?

The EU tag places RYZE PROJECT in Europe, as the server lists itself. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 65.109.115.184:20820 stands the address.

Rules, settings, map

What map does RYZE PROJECT put players on?

RYZE PROJECT runs a procedural map, generated by the game, of size 3,650 with seed 281169553. The map repeats with the same size and seed; this page links to it on RustMaps.

What does RYZE PROJECT set down in the way of rules and settings?

Nothing in the name of RYZE PROJECT gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. By its own account it is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Player record

How full does RYZE PROJECT get?

0 players are on RYZE PROJECT at present; the slot count is 50. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is RYZE PROJECT ranked?

Ranked on seven-day player hours, RYZE PROJECT holds #15,289, with #2,533 in Europe; the top 69% of ranked servers includes it.

Tags, lists

Where does RYZE PROJECT appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists RYZE PROJECT fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should the tags on RYZE PROJECT be read?

These tags are RYZE PROJECT's, and the game's browser reads them: gmvanilla (Game mode): The vanilla survival mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^w (Weekly): The cycle is weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on RYZE PROJECT: what should be expected?

Across its recent wipes, the busiest point averaged 3 players. 14 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 25% of recent wipes. By day 2, in the wipes that did not, the crowd fell below half.

The wipe timetable for RYZE PROJECT: what does it show?

The recent rhythm on RYZE PROJECT is a wipe about every 6.8 days. Friday 30 October at 07:50 UTC is when the next wipe is due. The world now in play was generated 13 days 11 hours ago. The tags list wipes as weekly.

Connection

What is the way to join RYZE PROJECT?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 65.109.115.184:20820. A website is listed for the server: https://discord.com/invite/nbB3pn2X.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Wipe schedule

^w
Weekly The cycle is weekly.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.