An entry in the registerNo. 9,660
4Netplayers Rust Server
Online 65.109.20.244:40100 checked 9m ago
4Netplayers Rust Server is a Rust server. At the last count it had 0 players of a possible 16; over the past week it averaged 0, with a peak of 2. It stands at No. 9,660 of the ranked servers, the top 43%. It last wiped 23d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 03:29 UTC23d ago | 0 | – | running | 0 |
| Mon 28 Sep, 13:50 UTC31d ago | 2 | halved by day 3 | 7.6 days | 0 |
| Sat 19 Sep, 18:29 UTC39d ago | 1 | halved by day 1 | 8.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit181/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10172/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1085/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main176/200 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10237/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for 4Netplayers Rust Server: which one?
The server 4Netplayers Rust Server is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
Is 4Netplayers Rust Server up, and how steady is its uptime?
The records show 4Netplayers Rust Server online at the time of this check. Of note: the reported uptime places the last restart about 32 hours ago. In the last 7 full days it was up for 29 of 168 hours, 17% of the time. The first sighting at Rust Server Stats was on 19 September 2026.
What is the performance of 4Netplayers Rust Server like?
The records show an average of 30 server fps over 48 hours, never below 30. Of note: 92,422 entities at the peak, counting buildings, deployables and the rest. Up to 2,763 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of 4Netplayers Rust Server?
The server publishes no region: 4Netplayers Rust Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 65.109.20.244:40100 — that is the address.
Rules, settings, map
What map is in use on 4Netplayers Rust Server?
4Netplayers Rust Server runs a procedural map, generated by the game, of size 3,950 with seed 796949041. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of 4Netplayers Rust Server: what are they?
The name of 4Netplayers Rust Server states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
The players
How full does 4Netplayers Rust Server get?
The record for 4Netplayers Rust Server shows 0 players, against a capacity of 16. Averaged across seven days, 0 players; the peak reached 2. Of the last 48 hours, 19:00 UTC drew the highest average: 2 players.
What position does 4Netplayers Rust Server hold among Rust servers?
The seven-day player-hour table places 4Netplayers Rust Server at #9,660, within the top 43% of ranked servers.
Tags, lists
Where does 4Netplayers Rust Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists 4Netplayers Rust Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on 4Netplayers Rust Server: what do they signify?
gmvanilla (Game mode): The vanilla survival mode; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded — that is the set of tags 4Netplayers Rust Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on 4Netplayers Rust Server when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where the crowd did not hold.
When does 4Netplayers Rust Server wipe?
There is no next wipe to predict: 4Netplayers Rust Server wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 23 days 11 hours ago.
Connection
What is the way to join 4Netplayers Rust Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 65.109.20.244:40100.