An entry in the registerNo. 13,767
Rust Mod Development
Offline 65.191.150.10:28015 checked 23d ago
Rust Mod Development is a Rust server. It was offline at the last count. It stands at No. 13,767 of the ranked servers, the top 61%. It last wiped 28d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 21h |
| Thu 3 Dec, 19:00 FW | 34d 21h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:22 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit59/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1096/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1034/700 EU · groups of 16+ · monthly · 96 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10103/700 EU · groups of 16+ · monthly · 92 on average
- 6 RustSpain.com | EU Main346/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Rust Mod Development: which one?
Rust network protocol 2634 and build 166652 on Windows is what Rust Mod Development runs. To join, your game must be on the same protocol; Steam handles the update.
Is Rust Mod Development up, and how steady is its uptime?
Offline at present: Rust Mod Development, last seen 23 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 30 September 2026.
Where does Rust Mod Development operate from?
No region appears for Rust Mod Development. Rust Server Stats records the stated location of a server, not the location of the machine. 65.191.150.10:28015 — that is the address.
Rules, settings, map
The map for Rust Mod Development: which one is it?
Rust Mod Development plays on a map the game generates, procedural in kind.
The rules and settings of Rust Mod Development: what are they?
No gather rate appears in the name of Rust Mod Development. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Population
How full does Rust Mod Development get?
The last sighting of Rust Mod Development was 23 days 22 hours ago, and it is offline now.
Where does Rust Mod Development sit in the rankings?
Ranked by player hours over the last seven days, Rust Mod Development stands at #13,767, in the top 61% overall.
Tags, lists
Rust Mod Development sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Rust Mod Development fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Rust Mod Development?
The game's server browser reads the tags Rust Mod Development publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp4 (Max players): 4 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on Rust Mod Development when wipe day arrives?
The average peak across recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
When does Rust Mod Development wipe?
Once a month, with the force wipe, Rust Mod Development wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. The present world dates from 28 days 2 hours.
How to join
Which steps join Rust Mod Development?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 65.191.150.10:28015.