At press time 11,886 servers104,326 players514 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,860

TheGamingTime

Online 65.21.133.139:28015 checked 14m ago

TheGamingTime is a Rust server. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 1. It stands at No. 12,860 of the ranked servers, the top 58%. It last wiped 17d ago. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 19:50 UTC17d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit109/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10176/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10211/700 EU · groups of 16+ · monthly · 90 on average
  6. 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

The Rust version for TheGamingTime: which one?

The server TheGamingTime is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is TheGamingTime up, and how steady is its uptime?

Online: TheGamingTime is up as of the latest refresh. Of note: the reported uptime places the last restart about 12 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of TheGamingTime like?

The records show an average of 50 server fps over 48 hours, never below 46. The entity count reached 118,037: buildings, deployables and all else in the world. Up to 4,210 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does TheGamingTime operate from?

The server publishes no region: TheGamingTime. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 65.21.133.139:28015 — that is the address.

Settings and map

What map is in use on TheGamingTime?

TheGamingTime runs a procedural map, generated by the game, of size 4,500 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does TheGamingTime run?

Nothing in the name of TheGamingTime gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.

Player record

How full does TheGamingTime get?

At the latest count TheGamingTime has 0 players, with 150 slots in total. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 06:00 UTC drew the highest average: 1 players.

What position does TheGamingTime hold among Rust servers?

On player hours over seven days TheGamingTime ranks #12,860, inside the top 58% of all ranked servers.

Tag and list record

TheGamingTime sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists TheGamingTime fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings attach to the tags on TheGamingTime?

gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags TheGamingTime publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What is the shape of wipe day on TheGamingTime?

The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.

When does TheGamingTime wipe?

Too few wipes of TheGamingTime are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 23 hours ago.

How to join

What is the way to join TheGamingTime?

To connect, open the console with F1 in Rust and enter client.connect 65.21.133.139:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players Slot count: 150.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.