An entry in the registerNo. 12,860
TheGamingTime
Online 65.21.133.139:28015 checked 14m ago
TheGamingTime is a Rust server. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 1. It stands at No. 12,860 of the ranked servers, the top 58%. It last wiped 17d ago. Its own tags class it as vanilla, modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:50 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit109/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10125/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10176/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1070/700 EU · groups of 16+ · monthly · 95 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10211/700 EU · groups of 16+ · monthly · 90 on average
- 6 RustSpain.com | EU Main347/350 EU · groups of 12+ · weekly · 85 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for TheGamingTime: which one?
The server TheGamingTime is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
Is TheGamingTime up, and how steady is its uptime?
Online: TheGamingTime is up as of the latest refresh. Of note: the reported uptime places the last restart about 12 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the performance of TheGamingTime like?
The records show an average of 50 server fps over 48 hours, never below 46. The entity count reached 118,037: buildings, deployables and all else in the world. Up to 4,210 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.
Where does TheGamingTime operate from?
The server publishes no region: TheGamingTime. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 65.21.133.139:28015 — that is the address.
Settings and map
What map is in use on TheGamingTime?
TheGamingTime runs a procedural map, generated by the game, of size 4,500 with seed 1. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does TheGamingTime run?
Nothing in the name of TheGamingTime gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. By its own account it is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. The VAC anti-cheat from Valve is active.
Player record
How full does TheGamingTime get?
At the latest count TheGamingTime has 0 players, with 150 slots in total. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 06:00 UTC drew the highest average: 1 players.
What position does TheGamingTime hold among Rust servers?
On player hours over seven days TheGamingTime ranks #12,860, inside the top 58% of all ranked servers.
Tag and list record
TheGamingTime sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists TheGamingTime fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on TheGamingTime?
gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags TheGamingTime publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What is the shape of wipe day on TheGamingTime?
The average peak across recent wipes was 0 players. 0 hours into the latest wipe the crowd reached its peak.
When does TheGamingTime wipe?
Too few wipes of TheGamingTime are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 17 days 23 hours ago.
How to join
What is the way to join TheGamingTime?
To connect, open the console with F1 in Rust and enter client.connect 65.21.133.139:28015. The Launch Rust and join button on this page does the same through Steam.