At press time 11,618 servers39,491 players102 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,582

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

Online NA 65.28.44.27:28021 checked 9m ago

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is a Rust server in North America. At the last count it had 0 players of a possible 100; over the past week it averaged 0, with a peak of 3. It stands at No. 6,582 of the ranked servers, the top 30%, and No. 1042 in North America. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as 10x, modded, oxide, pve.

§ 1Attendance

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

§ 2Performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 12:13 UTC, in 1d 5h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap9.9 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held33%

else halves by day 3

Coming wipes
Date, UTCHence
Thu 29 Oct, 12:131d 5h
Thu 5 Nov, 19:00 FW8d 11h
Thu 12 Nov, 12:1315d 5h
Thu 26 Nov, 12:1329d 5h
Thu 3 Dec, 19:00 FW36d 11h
Thu 10 Dec, 12:1343d 5h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:13 UTC12d ago 2 – running 0
Thu 1 Oct, 23:13 UTC FW26d ago 3 halved by day 1 13.5 days 0
Tue 22 Sep, 01:03 UTC36d ago 1 halved by day 5 9.9 days 0
Thu 17 Sep, 19:37 UTC40d ago 1 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to Kapco411 PVE Fast Start Server. -This server is built by players for players. -Designed for a fast start and quick gathering of resources. -400 mods far to much to list and who wants to read anyway. -If you love to play PVE Rust you'll fall in love with this experience. -All Kapco411 servers are highly modded so look for chat commands. Have fun! rs01/F+aozJ/3jmaE2XjzF

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo37/100 NA · groups of 15+ · 10x · biweekly · 46 on average
  2. 2 [NA] Nomad PvE 10x - Skill Tree - Raids - Economy1/40 NA · groups of 8+ · 10x · biweekly · 4 on average
  3. 3 [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO1/100 NA · groups of 15+ · 10x · biweekly · 4 on average
  4. 4 [US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase0/100 NA · groups of 15+ · 10x · biweekly · 4 on average
  5. 5 GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa4/100 NA · groups of 15+ · 10x · biweekly · 4 on average
  6. 6 Relaxing Rust | Linux Friendly | 10x | PVE1/50 NA · groups of 8+ · 10x · biweekly · 3 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods operate?

Rust network protocol 2635 and build 168909 on Windows is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and is it online now?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods currently answers as online. The uptime it reports puts the last restart at about 17 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods perform?

For the last 48 hours the average was 63 server fps, with a low of 41. The entity count reached 118,112: buildings, deployables and all else in the world. Up to 4,809 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods operate from?

In North America, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 65.28.44.27:28021 — that is the address.

Rules, settings, map

What map does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods put players on?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Best modded servers.

The rules and settings of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: what are they?

By its own name, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods gathers at 10x. The limit for a group is 30 players. roleplay is the game mode, roleplay rules with towns and jobs. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

The record for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods shows 0 players, against a capacity of 100. Over seven days the mean is 0 players, with a peak of 3. Of the last 48 hours, 14:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods ranked?

For seven-day player hours Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is #6,582 overall and #1,042 in North America, in the top 30% of ranked servers.

Tags, lists

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Kapco411 Fast & Furious|10X|PVE|Events|MegaMods fits: 10x Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

The tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: what do they signify?

These tags are Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): 30 is the ceiling per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^r (Roleplay): Set up for roleplay; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): North America is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods when wipe day arrives?

The average peak across recent wipes was 2 players. 31 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. The fall below half came by day 3 where the crowd did not hold.

On what schedule does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wipe?

With the schedule unconfirmed by too few recorded wipes, the prediction on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods follows its tag. The records show the next wipe due on Thursday 29 October at 12:13 UTC. Of note: the current world is 12 days 18 hours old. A wipe every two weeks is published in its tags.

How to join

Which steps join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

To connect, open the console with F1 in Rust and enter client.connect 65.28.44.27:28021. The Launch Rust and join button on this page does the same through Steam. https://discord.com/invite/28wbCQNMFW carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players The server holds 100 slots.
ts30
Group limit 30 is the ceiling per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Gameplay

^r
Roleplay Set up for roleplay.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.