At press time 11,695 servers39,471 players89 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,685

NoHazzy PVE (In Development)

Offline 65.75.203.17:28015 checked 28d ago

NoHazzy PVE (In Development) is a Rust server. It was offline at the last count. It stands at No. 16,685 of the ranked servers, the top 70%. It last wiped 54d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

A relaxed PVE server with custom items, custom events, raidable bases, and more. Join our Discord to apply as a beta tester and earn rewards while we bring this project to life!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit28/500 no group limit · 155 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1033/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1016/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.102/1000 EU · groups of 16+ · monthly · 84 on average

§ 8Questions answeredfrom the figures in this entry

Server record

What Rust version is NoHazzy PVE (In Development) on?

The server NoHazzy PVE (In Development) is on Rust network protocol 2633 and build 163207, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

How reliable is NoHazzy PVE (In Development), and is it online now?

Offline at present: NoHazzy PVE (In Development), last seen 28 days ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

In which location does NoHazzy PVE (In Development) sit?

The server publishes no region: NoHazzy PVE (In Development). Rust Server Stats records the stated location of a server, not the location of the machine. At 65.75.203.17:28015 stands the address.

The rules and map

What map is in use on NoHazzy PVE (In Development)?

NoHazzy PVE (In Development) runs a procedural map, generated by the game, of size 2,200 with seed 549. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of NoHazzy PVE (In Development): what are they?

Nothing in the name of NoHazzy PVE (In Development) gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

What population does NoHazzy PVE (In Development) carry?

The last sighting of NoHazzy PVE (In Development) was 28 days ago, and it is offline now.

Where does NoHazzy PVE (In Development) sit in the rankings?

The seven-day player-hour table places NoHazzy PVE (In Development) at #16,685, within the top 70% of ranked servers.

Tags, lists

Where does NoHazzy PVE (In Development) appear among the Rust Server Stats lists and filters?

On Rust Server Stats, NoHazzy PVE (In Development) is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on NoHazzy PVE (In Development)?

The game's server browser reads the tags NoHazzy PVE (In Development) publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp15 (Max players): Slot count: 15; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

When does NoHazzy PVE (In Development) wipe?

Too few wipes of NoHazzy PVE (In Development) are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 54 days 17 hours.

Joining the server

What is the way to join NoHazzy PVE (In Development)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 65.75.203.17:28015. A website is listed for the server: https://discord.com/invite/nohazzy.

§ 9Key to the tagswhat each one means

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp15
Max players Slot count: 15.
ts8
Group limit 8 to a team, which is the default.
v2633
Protocol The game version must match protocol 2633 to join.
cs163207
Build Game build: 163207.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.