An entry in the registerNo. 15,195
RustScape Local Test
Offline 66.242.218.24:28015 checked 14d ago
RustScape Local Test is a Rust server. It was offline at the last count. It stands at No. 15,195 of the ranked servers, the top 70%. It last wiped 14d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:49 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|385/425 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long455/500 EU · groups of 12+ · monthly · 317 on average
- 3 Rusty Moose |EU Main|978/1000 EU · groups of 12+ · weekly · 280 on average
- 4 Rustafied.com - EU Friday55/100 EU · groups of 16+ · weekly · 276 on average
- 5 Rustoria.co - EU Main991/1000 EU · groups of 16+ · weekly · 265 on average
- 6 Rustoria.co - US Main27/250 NA · groups of 16+ · weekly · 235 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for RustScape Local Test: which one?
Rust network protocol 2635 and build 168018 on Windows is what RustScape Local Test runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on RustScape Local Test, and is it up?
RustScape Local Test shows offline as of the latest refresh, last seen 14 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 14 October 2026.
In which location does RustScape Local Test sit?
The server publishes no region: RustScape Local Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 66.242.218.24:28015 stands the address.
Settings and map
The rules and settings of RustScape Local Test: what are they?
No gather rate appears in the name of RustScape Local Test. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Population
What population does RustScape Local Test carry?
No answer from RustScape Local Test at the latest refresh; it was last seen 14 days 19 hours ago.
Against other Rust servers, how is RustScape Local Test ranked?
On player hours over seven days RustScape Local Test ranks #15,195, inside the top 70% of all ranked servers.
The tags and lists
RustScape Local Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include RustScape Local Test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on RustScape Local Test?
gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168018 (Build): Game build: 168018; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags RustScape Local Test publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
Wipe day on RustScape Local Test: what should be expected?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
When does RustScape Local Test wipe?
Too few wipes of RustScape Local Test are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 14 days 19 hours old.
How to join
How does one connect to RustScape Local Test?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.242.218.24:28015.