An entry in the registerNo. 15,479
Amazing Rust RED #1 [DEV]
Offline 66.248.205.61:8888 checked 36d ago
Amazing Rust RED #1 [DEV] is a Rust server. It was offline at the last count. It stands at No. 15,479 of the ranked servers, the top 67%. It last wiped 52d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|521/525 EU · groups of 12+ · weekly · 514 on average
- 2 Rustoria.co - EU East Long387/450 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|45/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main49/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday52/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium167/200 EU · groups of 12+ · biweekly · 241 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Amazing Rust RED #1 [DEV] operate?
The server Amazing Rust RED #1 [DEV] is on Rust network protocol 2633 and build 163207, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Amazing Rust RED #1 [DEV] up, and how steady is its uptime?
Offline at present: Amazing Rust RED #1 [DEV], last seen 36 days 11 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
In which location does Amazing Rust RED #1 [DEV] sit?
No region appears for Amazing Rust RED #1 [DEV]. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 66.248.205.61:8888 stands the address.
Rules, settings, map
What map does Amazing Rust RED #1 [DEV] put players on?
Generation by the game gives Amazing Rust RED #1 [DEV] its procedural map.
What settings and rules does Amazing Rust RED #1 [DEV] run?
The name of Amazing Rust RED #1 [DEV] states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
The players
How full does Amazing Rust RED #1 [DEV] get?
The last sighting of Amazing Rust RED #1 [DEV] was 36 days 11 hours ago, and it is offline now.
What position does Amazing Rust RED #1 [DEV] hold among Rust servers?
Ranked by player hours over the last seven days, Amazing Rust RED #1 [DEV] stands at #15,479, in the top 67% overall.
Tag and list record
Where does Amazing Rust RED #1 [DEV] appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Amazing Rust RED #1 [DEV]: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Amazing Rust RED #1 [DEV]: what do they signify?
These tags are Amazing Rust RED #1 [DEV]'s, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163207 (Build): Build 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Amazing Rust RED #1 [DEV]: what does it show?
Too few wipes of Amazing Rust RED #1 [DEV] are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 52 days 10 hours.
How to join
How does one connect to Amazing Rust RED #1 [DEV]?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.248.205.61:8888.