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An entry in the registerNo. 9,678

1111

Online EU 66.51.96.59:28015 checked 2h ago

1111 is a Rust server in Europe. At the last count it had 0 players of a possible 150; over the past week it averaged 0, with a peak of 2. It stands at No. 9,678 of the ranked servers, the top 44%, and No. 2235 in Europe. It last wiped 22h ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
0123421:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
0246821:0001:0005:0009:0013:0017:00Wiped Tue 27 Oct, 21:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

The rhythm
Usual gap2.1 days

between real wipes

Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 23h
Thu 3 Dec, 19:00 FW35d 23h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:29 UTC22h ago – – running 1
Sun 25 Oct, 20:13 UTC2d ago 1 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10453/700 EU · groups of 16+ · monthly · 74 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10178/1000 EU · groups of 16+ · monthly · 67 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.1024/1000 EU · groups of 16+ · monthly · 66 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10580/1000 EU · groups of 16+ · monthly · 60 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does 1111 operate?

Rust network protocol 2635 and build 168909 on Linux is what 1111 runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on 1111, and is it up?

Online: 1111 is up as of the latest refresh. Of note: the reported uptime places the last restart about 18 hours ago. The records show 50% uptime over the last 4 full days: 48 of 96 hours up. Rust Server Stats records a first sighting on 23 October 2026.

Does 1111 hold a steady frame?

Server fps averaged 5 over the last 48 hours; the low was 5. The entity count reached 15,236: buildings, deployables and all else in the world. Up to 1,206 MB of memory was used. What players feel as lag: fps running low and entities climbing.

In which location does 1111 sit?

In Europe, 1111 lists itself with the EU tag. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.96.59:28015 — that is the address.

Rules, settings, map

The map for 1111: which one is it?

1111 runs a procedural map, generated by the game, of size 2,000 with seed 1. The map repeats with the same size and seed; this page links to it on RustMaps.

What settings and rules does 1111 run?

No gather rate appears in the name of 1111. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. The VAC anti-cheat from Valve is active.

Player record

What population does 1111 carry?

0 players are on 1111 at present; the slot count is 150. Averaged across seven days, 0 players; the peak reached 2.

Against other Rust servers, how is 1111 ranked?

For seven-day player hours 1111 is #9,678 overall and #2,235 in Europe, in the top 44% of ranked servers.

The tags and lists

Where does 1111 appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include 1111: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which meanings attach to the tags on 1111?

These tags are 1111's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; EU (Europe): In the browser it appears under Europe. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe record

What happens on 1111 when wipe day arrives?

Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for 1111: what does it show?

Once a month, with the force wipe, 1111 wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 22 hours old. A monthly wipe schedule is published in its tags.

Joining the server

Which steps join 1111?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.96.59:28015.

§ 8Key to the tagswhat each one means

Published as mp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Region

EU
Europe In the browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.