At press time 11,695 servers53,904 players120 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 10,320

[US] Trio Co-op Survival

Online NA 66.51.98.52:28010 checked 11m ago

[US] Trio Co-op Survival is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 10,320 of the ranked servers, the top 46%, and No. 1287 in North America. It last wiped 28d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

§ 2Performance

0246802:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 46% of all ranked servers, top 69% in NA, and No. 448 of the trio servers (top 72%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 17h
Thu 3 Dec, 19:00 FW34d 17h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:30 UTC FW28d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to our Private Survival Server! [SERVER RULES & INFO] - Fully Whitelisted - Private server for Friends only. - SAM Targets Attack and Cargo Helicopters

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 RustForNoobs.com | Solo Duo Trio | Monthly US13/200 NA · trio · monthly · 18 on average
  2. 2 RustLands | Monthly | Solo/Duo/Trio | No BP Wipe20/200 NA · trio · monthly · 10 on average
  3. 3 [US] NEBULOUS RUST | Solo/Duo/Trio | Monthly | Noob Friendly1/50 NA · trio · monthly · 2 on average
  4. 4 RustLands | Monthly | Solo/Duo | No BP Wipe 7/2 7.2 2/7 2.72/125 NA · trio · monthly · 1 on average
  5. 5 StableRust 4 Noobs [Solo/Duo/Trio] | Monthly | Low Upkeep0/150 NA · trio · monthly · 1 on average
  6. 6 WARBANDITS.GG 2X Monthly |Solo/Duo/Trio|Shared BPs| Just Wiped27/100 NA · trio · 2x · monthly · 6 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is [US] Trio Co-op Survival on?

Rust network protocol 2635 and build 168909 on Linux is what [US] Trio Co-op Survival runs. The protocol must match on your game to join; the update comes through Steam.

Is [US] Trio Co-op Survival up, and how steady is its uptime?

The records show [US] Trio Co-op Survival online at the time of this check. The uptime it reports puts the last restart at about 5 days 4 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

Does [US] Trio Co-op Survival hold a steady frame?

For the last 48 hours the average was 5 server fps, with a low of 5. Of note: 70,555 entities at the peak, counting buildings, deployables and the rest. Up to 2,895 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

What is the location of [US] Trio Co-op Survival?

Under the NA tag, [US] Trio Co-op Survival lists itself in North America. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 66.51.98.52:28010 — that is the address.

Rules, settings, map

What map does [US] Trio Co-op Survival put players on?

[US] Trio Co-op Survival runs a procedural map, generated by the game, of size 3,500 with seed 2567. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does [US] Trio Co-op Survival run?

No gather rate appears in the name of [US] Trio Co-op Survival. The ceiling for a group is 3 players (trio). Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on [US] Trio Co-op Survival?

At the latest count [US] Trio Co-op Survival has 0 players, with 50 slots in total. Over seven days the mean is 0 players, with a peak of 1.

Where does [US] Trio Co-op Survival sit in the rankings?

For seven-day player hours [US] Trio Co-op Survival is #10,320 overall and #1,287 in North America, in the top 46% of ranked servers. In its group, trio, the position is #448.

Tags, lists

Where does [US] Trio Co-op Survival appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists [US] Trio Co-op Survival fits: Modded Rust servers, Trio Rust servers: group limit 3 and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

Which meanings attach to the tags on [US] Trio Co-op Survival?

The game's server browser reads the tags [US] Trio Co-op Survival publishes: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts3 (Group limit): 3 is the ceiling per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; NA (North America): The server browser files it under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

Wipe day on [US] Trio Co-op Survival: what should be expected?

Averaged over recent wipes, the crowd reached 1 at its busiest. 22 hours after the latest wipe, the crowd peaked.

The wipe timetable for [US] Trio Co-op Survival: what does it show?

The force wipe is the only wipe for [US] Trio Co-op Survival, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 28 days 4 hours old. The tags list wipes as monthly.

Joining the server

Which steps join [US] Trio Co-op Survival?

To connect, open the console with F1 in Rust and enter client.connect 66.51.98.52:28010. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players 50 is the number of slots.
ts3
Group limit 3 is the ceiling per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.