An entry in the registerNo. 15,375
SCAVENGERSHAVEN.NET (TEST SERVER)
Offline NA 66.51.98.59:28015 checked 15d ago
SCAVENGERSHAVEN.NET (TEST SERVER) is a Rust server in North America. It was offline at the last count. It stands at No. 15,375 of the ranked servers, the top 71%, and No. 1548 in North America. It last wiped 15d ago, on a weekly schedule, and the next wipe is expected on Tuesday 3 November. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Tuesday 3 November, 06:52 UTC, in 5d 0h. Its weekly schedule tag · low confidence
between real wipes
of its recent wipes
players, last three wipes
else halves by day 3.5
| Date, UTC | Hence |
|---|---|
| Tue 3 Nov, 06:52 | 5d 0h |
| Thu 5 Nov, 19:00 FW | 7d 12h |
| Tue 10 Nov, 06:52 | 12d 0h |
| Tue 17 Nov, 06:52 | 19d 0h |
| Tue 24 Nov, 06:52 | 26d 0h |
| Tue 1 Dec, 06:52 | 33d 0h |
| Thu 3 Dec, 19:00 FW | 35d 12h |
| Tue 8 Dec, 06:52 | 40d 0h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 06:52 UTC15d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:02 UTC FW27d ago | 1 | halved by day 6 | 11.5 days | 0 |
| Sun 27 Sep, 23:03 UTC31d ago | 1 | halved by day 1 | 3.8 days | 0 |
| Fri 25 Sep, 15:45 UTC33d ago | 0 | – | 2.3 days | 0 |
| Fri 18 Sep, 15:45 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
All data on this test server will be wiped without notice. This is the ScavengersHaven Test server. Feel free to check out our production servers, all information can be found here in our discord group https://discord.gg/AjJQudCd9v or https://www.scavengershaven.net
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |US Mini|13/150 NA · groups of 5 · weekly · 56 on average
- 2 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED198/225 NA · groups of 5 · 2x · weekly · 141 on average
- 3 [US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs5/75 NA · groups of 6 · 2x · weekly · 93 on average
- 4 [US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs10/75 NA · groups of 5 · 2x · weekly · 47 on average
- 5 Bustabar NA PvP - No Wipe - Raid Protection2/50 NA · groups of 5 · 1 on average
- 6 Rusty Chicken | US 2X | Vanilla+ | WIPED 10/221/100 NA · groups of 5 · 2x · weekly · 1 on average
§ 8Questions answeredfrom the figures in this entry
Server details
What Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?
The server SCAVENGERSHAVEN.NET (TEST SERVER) is on Rust network protocol 2634 and build 167584, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
How reliable is SCAVENGERSHAVEN.NET (TEST SERVER), and is it online now?
The records show SCAVENGERSHAVEN.NET (TEST SERVER) offline, last answering 15 days 20 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
Where does SCAVENGERSHAVEN.NET (TEST SERVER) operate from?
Under the NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 66.51.98.59:28015 — that is the address.
The rules and map
What map does SCAVENGERSHAVEN.NET (TEST SERVER) put players on?
SCAVENGERSHAVEN.NET (TEST SERVER) runs a procedural map, generated by the game, of size 4,096 with seed 1337. RustMaps can display it from this page, since equal size and seed yield the same map. Map name, as listed: Custom Map.
The rules and settings of SCAVENGERSHAVEN.NET (TEST SERVER): what are they?
Nothing in the name of SCAVENGERSHAVEN.NET (TEST SERVER) gives a gather rate. The maximum group is 5 players. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
Player record
How full does SCAVENGERSHAVEN.NET (TEST SERVER) get?
The last sighting of SCAVENGERSHAVEN.NET (TEST SERVER) was 15 days 20 hours ago, and it is offline now.
Against other Rust servers, how is SCAVENGERSHAVEN.NET (TEST SERVER) ranked?
Ranked on seven-day player hours, SCAVENGERSHAVEN.NET (TEST SERVER) holds #15,375, with #1,548 in North America; the top 71% of ranked servers includes it.
The tags and lists
Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists SCAVENGERSHAVEN.NET (TEST SERVER) fits: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings attach to the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?
These tags are SCAVENGERSHAVEN.NET (TEST SERVER)'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Team size is capped at 5; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): The build number is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^w (Weekly): A wipe every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game; NA (North America): The server browser files it under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
What happens on SCAVENGERSHAVEN.NET (TEST SERVER) when wipe day arrives?
Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 3.5, in the wipes that did not, the crowd fell below half.
When does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?
Too few wipes of SCAVENGERSHAVEN.NET (TEST SERVER) are on record to confirm the schedule; the tag guides the prediction. Tuesday 3 November at 06:52 UTC is when the next wipe is due. Of note: the current world is 15 days 23 hours old. The tags list wipes as weekly.
Joining the server
What is the way to join SCAVENGERSHAVEN.NET (TEST SERVER)?
To connect, open the console with F1 in Rust and enter client.connect 66.51.98.59:28015. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://www.scavengershaven.net/.