At press time 11,686 servers49,072 players105 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,269

foosville

Online 66.51.98.74:28020 checked 10m ago

foosville is a Rust server. At the last count it had 0 players of a possible 50. It stands at No. 15,269 of the ranked servers, the top 69%. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide, premium.

§ 1Attendance

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

§ 2Performance

0246803:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

The rhythm
Usual gap7.8 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 11

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW6d 16h
Thu 3 Dec, 19:00 FW34d 16h

The first 48 hours of its last wipes

Sat 3 OctFri 18 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:19 UTC26d ago 1 – running 0
Fri 18 Sep, 22:17 UTC41d ago 1 halved by day 11 14.8 days 0
Fri 18 Sep, 02:53 UTC41d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.104/700 EU · groups of 16+ · monthly · 97 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1020/700 EU · groups of 16+ · monthly · 94 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 85 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1014/1000 EU · groups of 16+ · monthly · 80 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.1028/1000 EU · groups of 16+ · monthly · 77 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.1061/1000 EU · groups of 16+ · monthly · 73 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for foosville: which one?

The server foosville is on Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on foosville, and is it up?

Online: foosville is up as of the latest refresh. Of note: the reported uptime places the last restart about 7 days 11 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does foosville perform?

For the last 48 hours the average was 5 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 147,912. Up to 4,929 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does foosville operate from?

No region appears for foosville. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 66.51.98.74:28020 stands the address.

Settings and map

The map for foosville: which one is it?

foosville runs a procedural map, generated by the game, of size 5,000 with seed 511451832. Because size and seed fix the map, it can be viewed on RustMaps from here.

The rules and settings of foosville: what are they?

No gather rate appears in the name of foosville. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. Join only with premium status on Rust. The VAC anti-cheat from Valve is active.

Population

What population does foosville carry?

0 players are on foosville at present; the slot count is 50. The record shows an average of 0 players over the past seven days.

Against other Rust servers, how is foosville ranked?

The seven-day player-hour table places foosville at #15,269, within the top 69% of ranked servers.

Tag and list record

foosville sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include foosville: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The tags on foosville: what do they signify?

These tags are foosville's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^q (Premium): Join only with premium status on Rust; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on foosville?

The average peak across recent wipes was 1 players. 2 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 11.

When does foosville wipe?

Once a month, with the force wipe, foosville wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 26 days 8 hours. The tags list wipes as monthly.

Connection

Which steps join foosville?

To connect, open the console with F1 in Rust and enter client.connect 66.51.98.74:28020. The Launch Rust and join button on this page does the same through Steam. Join only with premium status on Rust.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol The game version must match protocol 2634 to join.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^q
Premium Join only with premium status on Rust.
^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.