At press time 11,908 servers102,404 players409 fresh wipes Revised every five minutes
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An entry in the registerNo. 5,969

RARustTesting

Online 66.51.99.118:34118 checked 11m ago

RARustTesting is a Rust server. At the last count it had 1 players of a possible 10; over the past week it averaged 0, with a peak of 2. It stands at No. 5,969 of the ranked servers, the top 27%. It last wiped 2h ago. Its own tags class it as vanilla, modded, carbon.

§ 1Attendance

AveragePeakWipe
00.511.5218:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 15:40 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.1 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held33%

else halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:40 UTC2h ago – – running 0
Fri 23 Oct, 15:40 UTC6d ago 1 – – 0
Fri 23 Oct, 01:15 UTC6d ago 1 – 0.6 days 0
Tue 20 Oct, 13:02 UTC9d ago 2 held half 2.5 days 0
Wed 30 Sep, 14:21 UTC29d ago 1 halved by day 2 19.9 days 0
Mon 28 Sep, 15:32 UTC31d ago 1 – 2 days 0
Sun 27 Sep, 22:52 UTC31d ago 1 – 0.7 days 0
Fri 25 Sep, 15:17 UTC34d ago 1 held half 2.3 days 0
Thu 24 Sep, 13:02 UTC35d ago 1 – 1.1 days 0
Thu 24 Sep, 00:56 UTC35d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit150/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10191/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1093/700 EU · groups of 16+ · monthly · 94 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10216/700 EU · groups of 16+ · monthly · 88 on average
  6. 6 RustSpain.com | EU Main344/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for RARustTesting: which one?

Rust network protocol 2635 and build 168909 on Linux is what RARustTesting runs. To join, your game must be on the same protocol; Steam handles the update.

Is RARustTesting up, and how steady is its uptime?

RARustTesting currently answers as online. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does RARustTesting operate from?

No region appears for RARustTesting. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 66.51.99.118:34118 — that is the address.

The rules and map

What settings and rules does RARustTesting run?

No gather rate appears in the name of RARustTesting. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. Vanilla is its own description: rust as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Player record

How full does RARustTesting get?

1 players are on RARustTesting at present; the slot count is 10. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 15:00 UTC, averaging 2 players.

Where does RARustTesting sit in the rankings?

The seven-day player-hour table places RARustTesting at #5,969, within the top 27% of ranked servers.

Tag and list record

RARustTesting sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include RARustTesting: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on RARustTesting be read?

The game's server browser reads the tags RARustTesting publishes: gmvanilla (Game mode): The vanilla survival mode; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon; oxidation (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on RARustTesting when wipe day arrives?

The average peak across recent wipes was 1 players. 4 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. In those cases the crowd dropped below half by day 1.5.

The wipe timetable for RARustTesting: what does it show?

There is no next wipe to predict: RARustTesting wipes irregularly. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 2 hours old.

Connection

Which steps join RARustTesting?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.118:34118. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode The vanilla survival mode.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Other

oxidation
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.