At press time 11,722 servers61,093 players184 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,628

TURTLE KINGDOM 2X ONE GRID

Online 66.51.99.165:28005 checked 9m ago

TURTLE KINGDOM 2X ONE GRID is a Rust server. At the last count it had 0 players of a possible 75; over the past week it averaged 0, with a peak of 2. It stands at No. 8,628 of the ranked servers, the top 39%. It last wiped 25d ago. Its own tags class it as 2x, modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

§ 2Performance

02040608012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers, and No. 457 of the quad servers (top 55%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap7 days

between real wipes

On rhythm33%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held0%

else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 21 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:47 UTC25d ago 8 – running 0
Thu 1 Oct, 19:27 UTC FW27d ago 1 – 1.9 days 0
Mon 21 Sep, 02:14 UTC38d ago 2 halved by day 6 10.7 days 0
Mon 14 Sep, 01:37 UTC45d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Thursday Weekly Wipes 3PM CST - Actual Force wipe - First Thursday of each month at 1PM CST Blueprints wipe every 90 days Max group size: 4. No teaming more than 4. Discord: https://discord.gg/turtlekingdom Store: https://turtle-kingdom.tebex.io/ \2x gather rates 2x scrap and components 1/2 crafting and recycling times trade kits for starter kits and base remove if you made a mistake Increased stack sizes and smelting speed Minicopters spawn on roads Boats spawn on shore Recyclers and drone marketplace at fishing villages Active non-playing admins

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip496/500 EU · quad · 2x · monthly · 575 on average
  2. 2 Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip82/100 NA · quad · 2x · monthly · 255 on average
  3. 3 WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED132/200 EU · quad · 2x · weekly · 211 on average
  4. 4 SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.1039/200 quad · 2x · biweekly · 166 on average
  5. 5 US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly85/200 NA · quad · 2x · monthly · 155 on average
  6. 6 WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED40/200 NA · quad · 2x · weekly · 149 on average

§ 8Questions answeredfrom the figures in this entry

The record

What Rust version is TURTLE KINGDOM 2X ONE GRID on?

The server TURTLE KINGDOM 2X ONE GRID is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.

Is TURTLE KINGDOM 2X ONE GRID up, and how steady is its uptime?

Online: TURTLE KINGDOM 2X ONE GRID is up as of the latest refresh. The uptime it reports puts the last restart at about 20 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of TURTLE KINGDOM 2X ONE GRID like?

Server fps averaged 60 over the last 48 hours; the low was 54. The entity count reached 38,797: buildings, deployables and all else in the world. Up to 2,136 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does TURTLE KINGDOM 2X ONE GRID operate from?

No region appears for TURTLE KINGDOM 2X ONE GRID. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 66.51.99.165:28005 stands the address.

The rules and map

The map for TURTLE KINGDOM 2X ONE GRID: which one is it?

TURTLE KINGDOM 2X ONE GRID runs a procedural map, generated by the game, of size 1,650 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does TURTLE KINGDOM 2X ONE GRID set down in the way of rules and settings?

A rate of 2x for gathering is what the name of TURTLE KINGDOM 2X ONE GRID states. The ceiling for a group is 4 players (quad). Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

Population

How full does TURTLE KINGDOM 2X ONE GRID get?

At the latest count TURTLE KINGDOM 2X ONE GRID has 0 players, with 75 slots in total. The seven-day record: an average of 0 players and a peak of 2. At 10:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

Against other Rust servers, how is TURTLE KINGDOM 2X ONE GRID ranked?

On player hours over seven days TURTLE KINGDOM 2X ONE GRID ranks #8,628, inside the top 39% of all ranked servers. The quad table places it at #457.

Tag and list record

Where does TURTLE KINGDOM 2X ONE GRID appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include TURTLE KINGDOM 2X ONE GRID: 2x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

The tags on TURTLE KINGDOM 2X ONE GRID: what do they signify?

The game's server browser reads the tags TURTLE KINGDOM 2X ONE GRID publishes: gmrust (Game mode): The standard survival game; mp75 (Max players): 75 is the number of slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on TURTLE KINGDOM 2X ONE GRID when wipe day arrives?

Averaged over recent wipes, the crowd reached 4 at its busiest. 32 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 4 where the crowd did not hold.

The wipe timetable for TURTLE KINGDOM 2X ONE GRID: what does it show?

No next wipe can be predicted for TURTLE KINGDOM 2X ONE GRID, whose wipes fall at irregular times. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 25 days 17 hours ago.

Joining the server

How does one connect to TURTLE KINGDOM 2X ONE GRID?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.165:28005. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://turtle-kingdom.tebex.io/.

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The standard survival game.
mp75
Max players 75 is the number of slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.