An entry in the registerNo. 4,585
Cybertek 2x offline raid limit 3
Online NA 66.51.99.23:28020 checked 9m ago
Cybertek 2x offline raid limit 3 is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 1, with a peak of 2. It stands at No. 4,585 of the ranked servers, the top 21%, and No. 789 in North America. It last wiped 14d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as 2x, modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
§ 4The wipe schedulefrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
between real wipes
players, last three wipes
else halves by day 7
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 6d 21h |
| Thu 12 Nov, 14:18 | 13d 16h |
| Thu 26 Nov, 14:18 | 27d 16h |
| Thu 3 Dec, 19:00 FW | 34d 21h |
| Thu 10 Dec, 14:18 | 41d 16h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:18 UTC14d ago | 3 | – | running | 0 |
| Fri 2 Oct, 01:36 UTC27d ago | 3 | halved by day 7 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Cybertek 2x|3offline raid limit|QOL mods|Auto hit X| Modded with vanilla feel with a little extra, Balanced for the working player's with families fun for all.
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Atlas - US 2X Medium | Vanilla+ | No BP Wipes574/600 NA · groups of 16+ · 2x · biweekly · 10 on average
- 2 [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!6/75 NA · groups of 8+ · 2x · biweekly · 3 on average
- 3 (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP2/100 NA · groups of 8+ · 2x · biweekly · 2 on average
- 4 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes131/150 NA · groups of 16+ · 2x · monthly · 381 on average
- 5 US Limitless 2x Monthly Main | No BP Wipes | x2122/200 NA · groups of 12+ · 2x · monthly · 158 on average
- 6 HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED215/240 NA · groups of 8+ · 3x · biweekly · 129 on average
§ 8Questions answeredfrom the figures in this entry
Server details
On which Rust version does Cybertek 2x offline raid limit 3 operate?
The server Cybertek 2x offline raid limit 3 is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Cybertek 2x offline raid limit 3, and is it up?
The records show Cybertek 2x offline raid limit 3 online at the time of this check. The uptime it reports puts the last restart at about 8 hours ago. In the last 7 full days it was up for 112 of 168 hours, 67% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
How does Cybertek 2x offline raid limit 3 perform?
Server fps averaged 26 over the last 48 hours; the low was 5. Of note: 151,728 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 4,215 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
In which location does Cybertek 2x offline raid limit 3 sit?
The NA tag places Cybertek 2x offline raid limit 3 in North America, as the server lists itself. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.99.23:28020 — that is the address.
Rules, settings, map
What map does Cybertek 2x offline raid limit 3 put players on?
Cybertek 2x offline raid limit 3 runs a procedural map, generated by the game, of size 5,000 with seed 7429101. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of Cybertek 2x offline raid limit 3: what are they?
By its own name, Cybertek 2x offline raid limit 3 gathers at 2x. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Cybertek 2x offline raid limit 3 get?
At the latest count Cybertek 2x offline raid limit 3 has 0 players, with 50 slots in total. Averaged across seven days, 1 players; the peak reached 2. At 07:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.
Against other Rust servers, how is Cybertek 2x offline raid limit 3 ranked?
For seven-day player hours Cybertek 2x offline raid limit 3 is #4,585 overall and #789 in North America, in the top 21% of ranked servers.
Tags, lists
Where does Cybertek 2x offline raid limit 3 appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Cybertek 2x offline raid limit 3: 2x Rust servers, Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
How should the tags on Cybertek 2x offline raid limit 3 be read?
These tags are Cybertek 2x offline raid limit 3's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^b (Biweekly): The cycle is fortnightly; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): The server browser files it under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
Wipe day on Cybertek 2x offline raid limit 3: what should be expected?
Averaged over recent wipes, the crowd reached 3 at its busiest. 6 hours into the latest wipe the crowd reached its peak. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 7, in the wipes that did not, the crowd fell below half.
The wipe timetable for Cybertek 2x offline raid limit 3: what does it show?
With the schedule unconfirmed by too few recorded wipes, the prediction on Cybertek 2x offline raid limit 3 follows its tag. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 14 days 7 hours. A wipe every two weeks is published in its tags.
Joining the server
What is the way to join Cybertek 2x offline raid limit 3?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.99.23:28020.