At press time 11,809 servers80,805 players104 fresh wipes Revised every five minutes
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An entry in the registerNo. 8,318

Sopwith's Small Maps - Weekly (usually)

Online NA 66.51.99.40:28075 checked 11m ago

Sopwith's Small Maps - Weekly (usually) is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 8,318 of the ranked servers, the top 38%, and No. 1188 in North America. It last wiped 13d ago, on a weekly schedule, and the next wipe is expected on Thursday 29 October. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

§ 2Performance

0246821:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 64% in NA, and No. 427 of the trio servers (top 68%). Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Thursday 29 October, 02:42 UTC, in 6h. Its weekly schedule tag · low confidence

The rhythm
Usual gap3.3 days

between real wipes

On rhythm14%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 2.5

Coming wipes
Date, UTCHence
Thu 29 Oct, 02:426h
Thu 5 Nov, 19:00 FW7d 22h
Thu 12 Nov, 02:4214d 6h
Thu 19 Nov, 02:4221d 6h
Thu 26 Nov, 02:4228d 6h
Thu 3 Dec, 19:00 FW35d 22h
Thu 10 Dec, 02:4242d 6h

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:42 UTC13d ago 2 – running 1
Wed 7 Oct, 23:03 UTC20d ago 1 halved by day 3 7.2 days 0
Wed 7 Oct, 08:52 UTC21d ago 2 – 0.6 days 1
Tue 6 Oct, 23:57 UTC21d ago 2 – 0.4 days 1
Mon 5 Oct, 07:12 UTC23d ago 1 – 1.7 days 1
Fri 2 Oct, 00:06 UTC26d ago 1 halved by day 2 3.3 days 0
Thu 24 Sep, 03:31 UTC34d ago 1 held half 7.9 days 0
Thu 17 Sep, 05:31 UTC41d ago 3 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusticated.com - US Premium Trio | Thursday Wipes13/150 NA · trio · weekly · 136 on average
  2. 2 Rusticated.com - US Trio | Monday Wipes161/150 NA · trio · weekly · 90 on average
  3. 3 RustForNoobs.com | Solo Duo Trio | Weekly | US7/150 NA · trio · weekly · 13 on average
  4. 4 Reddit.com/r/PlayRust - US Trio10/200 NA · trio · weekly · 12 on average
  5. 5 RustForNoobs.com | Mondays | Solo Duo Trio | US17/150 NA · trio · weekly · 6 on average
  6. 6 WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPED2/100 NA · trio · weekly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Sopwith's Small Maps - Weekly (usually) operate?

Rust network protocol 2635 and build 168909 on Linux is what Sopwith's Small Maps - Weekly (usually) runs. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Sopwith's Small Maps - Weekly (usually), and is it up?

Sopwith's Small Maps - Weekly (usually) currently answers as online. The uptime it reports puts the last restart at about 16 hours ago. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.

Does Sopwith's Small Maps - Weekly (usually) hold a steady frame?

For the last 48 hours the average was 5 server fps, with a low of 5. Buildings, deployables and the rest brought the entity count to a high of 30,213. Of note: memory use reached 1,519 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of Sopwith's Small Maps - Weekly (usually)?

In North America, Sopwith's Small Maps - Weekly (usually) lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 66.51.99.40:28075 stands the address.

Rules, settings, map

What map does Sopwith's Small Maps - Weekly (usually) put players on?

Sopwith's Small Maps - Weekly (usually) runs a procedural map, generated by the game, of size 2,500 with seed 1359267264. RustMaps can display it from this page, since equal size and seed yield the same map.

What does Sopwith's Small Maps - Weekly (usually) set down in the way of rules and settings?

Nothing in the name of Sopwith's Small Maps - Weekly (usually) gives a gather rate. The group cap is 3 players (trio). Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

The players

How full does Sopwith's Small Maps - Weekly (usually) get?

The record for Sopwith's Small Maps - Weekly (usually) shows 0 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 3.

Where does Sopwith's Small Maps - Weekly (usually) sit in the rankings?

Ranked on seven-day player hours, Sopwith's Small Maps - Weekly (usually) holds #8,318, with #1,188 in North America; the top 38% of ranked servers includes it. The trio table places it at #427.

The tags and lists

Sopwith's Small Maps - Weekly (usually) sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Sopwith's Small Maps - Weekly (usually) fits: Modded Rust servers, Trio Rust servers: group limit 3 and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should the tags on Sopwith's Small Maps - Weekly (usually) be read?

These tags are Sopwith's Small Maps - Weekly (usually)'s, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on Sopwith's Small Maps - Weekly (usually): what should be expected?

Averaged over recent wipes, the crowd reached 2 at its busiest. 27 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. In those cases the crowd dropped below half by day 2.5.

When does Sopwith's Small Maps - Weekly (usually) wipe?

The schedule is too thinly recorded on Sopwith's Small Maps - Weekly (usually) to confirm, so the prediction follows its tag. The records show the next wipe due on Thursday 29 October at 02:42 UTC. Of note: the current world is 13 days 17 hours old. A weekly wipe schedule is published in its tags.

Joining the server

How does one connect to Sopwith's Small Maps - Weekly (usually)?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.99.40:28075.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts3
Group limit No team may exceed 3.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.