At press time 11,749 servers55,156 players134 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 9,020

JHUSKER

Online 66.51.99.44:28055 checked 11m ago

JHUSKER is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 9,020 of the ranked servers, the top 41%. It last wiped 1d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeakWipe
00.250.50.75100:0009:0018:0002:0011:0021:00Wiped Tue 27 Oct, 22:07 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
02040608000:0009:0018:0002:0011:0021:00Wiped Tue 27 Oct, 22:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers, and No. 177 of the solo servers (top 80%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

The rhythm
Usual gap2 days

between real wipes

On rhythm50%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held33%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 19h
Thu 3 Dec, 19:00 FW35d 19h

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:07 UTC1d ago – – running 0
Thu 22 Oct, 23:18 UTC5d ago 1 halved by day 1 5 days 0
Tue 20 Oct, 22:36 UTC8d ago 1 held half 2 days 0
Wed 14 Oct, 22:02 UTC14d ago 1 halved by day 1 6 days 0
Mon 12 Oct, 23:40 UTC15d ago 1 – 1.9 days 0
Sun 11 Oct, 01:57 UTC17d ago 1 – 1.9 days 0
Fri 2 Oct, 23:57 UTC25d ago 1 halved by day 2 8.1 days 0
Thu 1 Oct, 00:51 UTC27d ago 1 – 2 days 0
Wed 30 Sep, 00:19 UTC28d ago 1 – 1 days 0
Thu 24 Sep, 21:42 UTC34d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.103/400 EU · solo · monthly · 5 on average
  2. 2 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.100/400 EU · solo · monthly · 3 on average
  3. 3 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.104/400 EU · solo · monthly · 3 on average
  4. 4 404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.102/400 EU · solo · monthly · 3 on average
  5. 5 404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.100/400 EU · solo · monthly · 2 on average
  6. 6 404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.100/400 EU · solo · monthly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does JHUSKER operate?

Rust network protocol 2635 and build 168909 on Linux is what JHUSKER runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on JHUSKER, and is it up?

JHUSKER currently answers as online. A restart came about 22 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of JHUSKER like?

The records show an average of 60 server fps over 48 hours, never below 54. The entity count reached 70,231: buildings, deployables and all else in the world. Up to 3,128 MB of memory was used. Lag, as players meet it, comes from low fps and an entity count on the rise.

In which location does JHUSKER sit?

The server publishes no region: JHUSKER. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 66.51.99.44:28055 — that is the address.

Settings and map

What map does JHUSKER put players on?

JHUSKER runs a procedural map, generated by the game, of size 2,500 with seed 62023032. The map repeats with the same size and seed; this page links to it on RustMaps.

What does JHUSKER set down in the way of rules and settings?

Nothing in the name of JHUSKER gives a gather rate. Solo play only, with no teams permitted. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on JHUSKER?

The record for JHUSKER shows 0 players, against a capacity of 50. Over seven days the mean is 0 players, with a peak of 1. Of the last 48 hours, 23:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is JHUSKER ranked?

Ranked by player hours over the last seven days, JHUSKER stands at #9,020, in the top 41% overall. The solo table places it at #177.

The tags and lists

JHUSKER sits in which Rust Server Stats lists and filters?

On Rust Server Stats, JHUSKER is placed in these lists: Modded Rust servers and Solo Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should the tags on JHUSKER be read?

These tags are JHUSKER's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): 1 is the ceiling per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

Wipe day on JHUSKER: what should be expected?

The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of recent wipes. The fall below half came by day 1 where the crowd did not hold.

On what schedule does JHUSKER wipe?

JHUSKER wipes with the force wipe alone, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 25 hours. A monthly wipe schedule is published in its tags.

Joining the server

How does one connect to JHUSKER?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.51.99.44:28055.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The standard survival game.
mp50
Max players The server holds 50 slots.
ts1
Group limit 1 is the ceiling per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.