At press time 11,694 servers65,057 players116 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,168

Wastelands Trust No One

Online NA 66.51.99.59:28055 checked 10m ago

Wastelands Trust No One is a Rust server in North America. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 6,168 of the ranked servers, the top 28%, and No. 999 in North America. It last wiped 24d ago, on a biweekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as oxide.

§ 1Attendance

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

§ 2Performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 28% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefrom its schedule tag

Next wipe Saturday 31 October, 22:56 UTC, in 3d 11h. Its biweekly schedule tag · low confidence

The rhythm
Usual gap0.8 days

between real wipes

Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Sat 31 Oct, 22:563d 11h
Thu 5 Nov, 19:00 FW8d 7h
Sat 14 Nov, 22:5617d 11h
Sat 28 Nov, 22:5631d 11h
Thu 3 Dec, 19:00 FW36d 7h

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC24d ago 2 – running 1
Sat 3 Oct, 02:33 UTC25d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

TRUST NO ONE – RUST EVENT Do you think you can survive when alliances crumble and betrayal is inevitable? Welcome to Trust No One, a high-stakes Rust event where strategy, deception, and raw survival skills decide everything. For the first 48 hours, NO RAIDING is allowed. Build your base, gather resources, form alliances… or fake them. This is your time to prepare—but remember, trust is temporary. Once the clock hits 48 hours, ALL BETS ARE OFF. Raiding is fully enabled, and the map turns into total war. Alliances will break. Backstabs will happen. Only the strongest (or smartest) will survive. At the end of the event, the last team standing claims victory and the rewards. Everyone else? Your base, your loot—gone. Rule #1: Trust No One. Will you dominate… or get betrayed?

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rustopia.gg - US Medium7/200 NA · groups of 12+ · biweekly · 108 on average
  2. 2 Rusty Moose |US Biweekly|12/200 NA · groups of 12+ · biweekly · 78 on average
  3. 3 Rustoria.co - US Medium Premium9/200 NA · groups of 12+ · biweekly · 47 on average
  4. 4 Gringers Solo Only | Noob Friendly Oct 2216/100 NA · groups of 8+ · biweekly · 40 on average
  5. 5 Reddit.com/r/PlayRust - US Biweekly11/200 NA · groups of 12+ · biweekly · 33 on average
  6. 6 Rustafied.com - US Medium - Large4/100 NA · groups of 16+ · biweekly · 32 on average

§ 8Questions answeredfrom the figures in this entry

Server record

On which Rust version does Wastelands Trust No One operate?

The server Wastelands Trust No One is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Wastelands Trust No One, and is it up?

The records show Wastelands Trust No One online at the time of this check. A restart came about 3 days 17 hours ago, by the server's own uptime figure. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Its earliest entry at Rust Server Stats is dated 18 September 2026.

How does Wastelands Trust No One perform?

The records show an average of 19 server fps over 48 hours, never below 5. Buildings, deployables and the rest brought the entity count to a high of 48,772. Up to 2,867 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does Wastelands Trust No One operate from?

Under the NA tag, Wastelands Trust No One lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.99.59:28055 — that is the address.

Rules, settings, map

What map does Wastelands Trust No One put players on?

Wastelands Trust No One runs a procedural map, generated by the game, of size 3,000 with seed 1. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does Wastelands Trust No One run?

No gather rate appears in the name of Wastelands Trust No One. Group size does not exceed 12 players. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

The players

How full does Wastelands Trust No One get?

The record for Wastelands Trust No One shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 2. At 20:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.

What position does Wastelands Trust No One hold among Rust servers?

Ranked on seven-day player hours, Wastelands Trust No One holds #6,168, with #999 in North America; the top 28% of ranked servers includes it.

Tags, lists

Where does Wastelands Trust No One appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Wastelands Trust No One: Best Rust community servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should the tags on Wastelands Trust No One be read?

These tags are Wastelands Trust No One's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp50 (Max players): Slot count: 50; ts12 (Group limit): No team may exceed 12; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The cycle is fortnightly; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): The server browser files it under North America. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What is the shape of wipe day on Wastelands Trust No One?

Averaged over recent wipes, the crowd reached 3 at its busiest. 2 hours after the latest wipe, the crowd peaked.

The wipe timetable for Wastelands Trust No One: what does it show?

With the schedule unconfirmed by too few recorded wipes, the prediction on Wastelands Trust No One follows its tag. The records show the next wipe due on Saturday 31 October at 22:56 UTC. The world now in play was generated 24 days 12 hours ago. A wipe every two weeks is published in its tags.

Connection

How does one connect to Wastelands Trust No One?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.59:28055. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o

Game

gmrust
Game mode The standard survival game.
mp50
Max players Slot count: 50.
ts12
Group limit No team may exceed 12.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.