At press time 11,878 servers98,796 players404 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,834

RETARDRETARDRETARD

Online EU 66.51.99.62:28010 checked 7m ago

RETARDRETARDRETARD is a Rust server in Europe. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 13,834 of the ranked servers, the top 62%, and No. 2438 in Europe. It last wiped 6d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

§ 2Performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

The rhythm
Usual gap9.7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held0%

else halves by day 1

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 2h
Thu 3 Dec, 19:00 FW35d 2h

The first 48 hours of its last wipes

Fri 23 OctMon 12 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:06 UTC6d ago 1 – running 0
Mon 12 Oct, 12:24 UTC17d ago 1 halved by day 1 10.9 days 0
Sat 3 Oct, 22:33 UTC25d ago 1 halved by day 1 8.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

RETARDRETARD RETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARDRETARD

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1094/700 EU · groups of 16+ · monthly · 94 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10237/700 EU · groups of 16+ · monthly · 87 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10131/1000 EU · groups of 16+ · monthly · 74 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10373/1000 EU · groups of 16+ · monthly · 69 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10510/1000 EU · groups of 16+ · monthly · 65 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for RETARDRETARDRETARD: which one?

Rust network protocol 2635 and build 168909 on Linux is what RETARDRETARDRETARD runs. To join, your game must be on the same protocol; Steam handles the update.

Is RETARDRETARDRETARD up, and how steady is its uptime?

Online: RETARDRETARDRETARD is up as of the latest refresh. Of note: the reported uptime places the last restart about 6 days 4 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 1 October 2026.

Does RETARDRETARDRETARD hold a steady frame?

Server fps averaged 5 over the last 48 hours; the low was 5. Buildings, deployables and the rest brought the entity count to a high of 14,391. Of note: memory use reached 1,210 MB. An entity count climbing and fps running low are felt in-game as lag.

What is the location of RETARDRETARDRETARD?

In Europe, RETARDRETARDRETARD lists itself with the EU tag. Rust Server Stats records the stated location of a server, not the location of the machine. 66.51.99.62:28010 — that is the address.

Rules, settings, map

The map for RETARDRETARDRETARD: which one is it?

RETARDRETARDRETARD runs a procedural map, generated by the game, of size 2,000 with seed 1. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of RETARDRETARDRETARD: what are they?

No gather rate appears in the name of RETARDRETARDRETARD. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. The VAC anti-cheat from Valve is inactive.

Player record

What population does RETARDRETARDRETARD carry?

The record for RETARDRETARDRETARD shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 1.

What position does RETARDRETARDRETARD hold among Rust servers?

The player-hour table over seven days puts RETARDRETARDRETARD at #13,834, and #2,438 for Europe, within the top 62% of all ranked servers.

The tags and lists

RETARDRETARDRETARD sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists RETARDRETARDRETARD fits: EU Rust servers: the records and Modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meanings attach to the tags on RETARDRETARDRETARD?

The game's server browser reads the tags RETARDRETARDRETARD publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): Europe is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on RETARDRETARDRETARD: what should be expected?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.

On what schedule does RETARDRETARDRETARD wipe?

The force wipe is the only wipe for RETARDRETARDRETARD, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 6 days 6 hours old. Its tags carry a monthly wipe schedule.

Joining the server

How does one connect to RETARDRETARDRETARD?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.62:28010. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.