An entry in the registerNo. 3,318
Fun in the Sun (PVE)
Online NA 66.51.99.63:28075 checked 9m ago
Fun in the Sun (PVE) is a Rust server in North America. At the last count it had 2 players of a possible 50; over the past week it averaged 1, with a peak of 7. It stands at No. 3,318 of the ranked servers, the top 15%, and No. 548 in North America. It last wiped 26d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as oxide, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 8d 23h |
| Thu 3 Dec, 19:00 FW | 36d 23h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 46 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:04 UTC FW26d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6In its own wordsas the server describes itself
Welcome to Fun in the Sun (PVE) We are a vanilla server with some good quality of life additions. Radiable Bases, 3x gather rate, 3x stack size, remover tool, monument owner, abandoned bases, box sorting, furnace splitting, lock on anything, fast recycle, building upgrades, vendors always in stock, and monthly BP wipes. Map is changed monthly with a different map each month. If you are tired of pvp, we are the place for you. We encourage you to join https://discord.gg/fmQWJxuxv
§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ABYSS | PvE | US | Vanilla | Noob Friendly36/200 NA · groups of 8+ · monthly · 50 on average
- 2 [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding24/200 NA · groups of 8+ · monthly · 33 on average
- 3 Rusty Spoons PvE | no raiding / stealing / killing12/100 NA · groups of 10+ · monthly · 13 on average
- 4 [US] PureRust | PvE | No Decay | No Killing | No Raiding8/150 NA · groups of 8+ · monthly · 12 on average
- 5 MadRust PVE - Get Achievements15/50 NA · groups of 8+ · monthly · 12 on average
- 6 Stillwater Shores PVE | PVP3/100 NA · groups of 30+ · monthly · 7 on average
§ 8Questions answeredfrom the figures in this entry
Server details
The Rust version for Fun in the Sun (PVE): which one?
Rust network protocol 2635 and build 168909 on Linux is what Fun in the Sun (PVE) runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Fun in the Sun (PVE), and is it up?
Online: Fun in the Sun (PVE) is up as of the latest refresh. A restart came about 18 hours ago, by the server's own uptime figure. The records show 100% uptime over the last 7 full days: 168 of 168 hours up. The first sighting at Rust Server Stats was on 1 October 2026.
What is the performance of Fun in the Sun (PVE) like?
For the last 48 hours the average was 30 server fps, with a low of 5. Of note: 125,842 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 4,092 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of Fun in the Sun (PVE)?
Under the NA tag, Fun in the Sun (PVE) lists itself in North America. Rust Server Stats records the stated location of a server, not the location of the machine. At 66.51.99.63:28075 stands the address.
The rules and map
What map does Fun in the Sun (PVE) put players on?
Fun in the Sun (PVE) runs a procedural map, generated by the game, of size 4,000 with seed 897176852. The map repeats with the same size and seed; this page links to it on RustMaps.
What does Fun in the Sun (PVE) set down in the way of rules and settings?
No gather rate appears in the name of Fun in the Sun (PVE). Group size does not exceed 20 players. Play is pve, no player-versus-player fighting. A community server: the browser lists it under Community. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player record
What population does Fun in the Sun (PVE) carry?
2 players are on Fun in the Sun (PVE) at present; the slot count is 50. Over seven days the mean is 1 players, with a peak of 7. At 18:00 UTC, over the last 48 hours, the mean was 3 players, the highest of any hour.
Against other Rust servers, how is Fun in the Sun (PVE) ranked?
The player-hour table over seven days puts Fun in the Sun (PVE) at #3,318, and #548 for North America, within the top 15% of all ranked servers.
Tags, lists
Fun in the Sun (PVE) sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Fun in the Sun (PVE): Best Rust community servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings attach to the tags on Fun in the Sun (PVE)?
gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): 50 is the number of slots; ts20 (Group limit): Team size is capped at 20; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): In the browser it appears under North America — that is the set of tags Fun in the Sun (PVE) publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on Fun in the Sun (PVE): what should be expected?
Across its recent wipes, the busiest point averaged 12 players. 46 hours into the latest wipe the crowd reached its peak.
The wipe timetable for Fun in the Sun (PVE): what does it show?
Fun in the Sun (PVE) wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The present world dates from 26 days. A monthly wipe schedule is published in its tags.
Connection
How does one connect to Fun in the Sun (PVE)?
To connect, open the console with F1 in Rust and enter client.connect 66.51.99.63:28075. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/rkFSsyuEGd.