At press time 11,662 servers33,506 players80 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,562

Iron Haven Medieval

Online NA 66.51.99.71:28005 checked 11m ago

Iron Haven Medieval is a Rust server in North America. At the last count it had 3 players of a possible 75; over the past week it averaged 2, with a peak of 8. It stands at No. 2,562 of the ranked servers, the top 12%, and No. 411 in North America. It last wiped 1d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, carbon, pve.

§ 1Attendance

AveragePeakWipe
0246805:0013:0021:0004:0017:0002:00Wiped Wed 28 Oct, 02:13 UTCWIPEWiped Wed 28 Oct, 13:00 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

Server fpsWipe
02040608005:0013:0021:0004:0017:0002:00Wiped Wed 28 Oct, 02:13 UTCWIPEWiped Wed 28 Oct, 13:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

The rhythm
Usual gap0.4 days

between real wipes

On rhythm50%

of its recent wipes

Wipe-day peak10

players, last three wipes

Crowd held0%

else halves by day 9

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 14h
Thu 3 Dec, 19:00 FW35d 14h

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 13:00 UTC15h ago – – running 2
Wed 28 Oct, 02:13 UTC1d ago – – – 0
Thu 1 Oct, 17:07 UTC FW27d ago 10 halved by day 9 26.4 days 6
Thu 1 Oct, 08:14 UTC27d ago 10 – 0.4 days 3
Wed 30 Sep, 21:31 UTC28d ago 10 – 0.4 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

IRON HAVEN MEDIEVAL Map: Dark Forest Hearken, traveler, and heed this warning ere thou dost enter these woods. Long hath the Dark Forest stood, a heavy tangle of ancient trees where sunlight scarce doth reach the ground. Here in Iron Haven, the old world hath fallen to ruin, and only the hardy or the foolish dare tread these paths. By day the forest is thick with peril. Savages roam the underbrush, feral and without mercy, striking down any who wander unarmed. The Kings Guard patrol what remains of the old strongholds, watching over hoards of loot with blade and bow, and shall not yield their treasure without a fight. By night, the true horror doth stir. The cursed rise from the dark and wander the forest floor, and their touch carries a foul affliction. One bite, one scratch, and the sickness may take hold of thee, turning flesh to rot before thy very eyes. Steer clear of them when the moon is high, lest ye join their ranks. Even sustenance offers no safe haven. The land is poisoned and the meat oft carries plague, for even food well cooked upon the fire may yet bear a virus within it. Eat with caution, for hunger may be the least of thy worries. These are rough times, friend. Gather what allies ye can, arm thyself well, and trust little in this cursed land. Fires shall keep the dark at bay, but only strength and cunning shall keep thee alive. Enter Iron Haven. Survive the Dark Forest. Few do.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does Iron Haven Medieval operate?

Rust network protocol 2635 and build 168909 on Linux is what Iron Haven Medieval runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on Iron Haven Medieval, and is it up?

Online: Iron Haven Medieval is up as of the latest refresh. The uptime it reports puts the last restart at about 12 hours ago. Of note: 162 of 168 hours up in the last 7 full days, or 96% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does Iron Haven Medieval perform?

Server fps averaged 30 over the last 48 hours; the low was 5. Of note: 207,494 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,576 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does Iron Haven Medieval operate from?

In North America, Iron Haven Medieval lists itself with the NA tag. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 66.51.99.71:28005 — that is the address.

The rules and map

What map does Iron Haven Medieval put players on?

Iron Haven Medieval runs a procedural map, generated by the game, of size 3,200 with seed 1337. Because size and seed fix the map, it can be viewed on RustMaps from here. The name of the map is: Custom Map.

What does Iron Haven Medieval set down in the way of rules and settings?

No gather rate appears in the name of Iron Haven Medieval. The group limit is 8 players, the game's default. Play is primitive, no firearms: bows, spears and close combat. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

The players

What population does Iron Haven Medieval carry?

3 players are on Iron Haven Medieval at present; the slot count is 75. Over seven days the mean is 2 players, with a peak of 8. Of the last 48 hours, 01:00 UTC drew the highest average: 7 players.

Against other Rust servers, how is Iron Haven Medieval ranked?

The player-hour table over seven days puts Iron Haven Medieval at #2,562, and #411 for North America, within the top 12% of all ranked servers.

The tags and lists

Where does Iron Haven Medieval appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include Iron Haven Medieval: Modded Rust servers, Primitive Rust servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Which meanings attach to the tags on Iron Haven Medieval?

gmprimitive (Game mode): No guns: only bows, spears and melee, as primitive play; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is where the server browser lists it — that is the set of tags Iron Haven Medieval publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on Iron Haven Medieval: what should be expected?

Across its recent wipes, the busiest point averaged 10 players. 9 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. The fall below half came by day 9 where the crowd did not hold.

The wipe timetable for Iron Haven Medieval: what does it show?

Once a month, with the force wipe, Iron Haven Medieval wipes. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that takes every Rust server. The present world dates from 25 hours. A monthly wipe schedule is published in its tags.

How to join

Which steps join Iron Haven Medieval?

To connect, open the console with F1 in Rust and enter client.connect 66.51.99.71:28005. The Launch Rust and join button on this page does the same through Steam. A website is listed for the server: https://discord.com/invite/h3mVNd4z3J.

§ 9Key to the tagswhat each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmprimitive,cs168909,ts8

Game

gmprimitive
Game mode No guns: only bows, spears and melee, as primitive play.
mp75
Max players The server holds 75 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.