At press time 11,701 servers41,011 players94 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 12,454

my test server

Offline 66.61.0.29:28015 checked 4d ago

my test server is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 12,454 of the ranked servers, the top 56%. It last wiped 4d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep5 Oct9 Oct14 Oct25 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap1.5 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak1

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 21:46 UTC4d ago 1 – running 1
Fri 9 Oct, 16:40 UTC19d ago 1 – 15.2 days 1
Fri 9 Oct, 00:30 UTC20d ago 1 – 0.7 days 1
Thu 8 Oct, 17:37 UTC20d ago 1 – 0.3 days 1
Thu 8 Oct, 03:34 UTC20d ago 1 – 0.6 days 1
Mon 5 Oct, 20:50 UTC23d ago 1 held half 2.3 days 1
Wed 16 Sep, 03:22 UTC42d ago 1 – 19.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|195/250 EU · groups of 12+ · weekly · 565 on average
  2. 2 Rustoria.co - EU East Long114/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main12/250 EU · groups of 16+ · weekly · 289 on average
  5. 5 Rustafied.com - EU Friday21/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium27/225 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is my test server on?

The server my test server is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.

Is my test server up, and how steady is its uptime?

The records show my test server offline, last answering 4 days 3 hours ago. The records show 1% uptime over the last 7 full days: 2 of 168 hours up. The first sighting at Rust Server Stats was on 15 September 2026.

Where does my test server operate from?

No region appears for my test server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 66.61.0.29:28015 stands the address.

Rules, settings, map

What map is in use on my test server?

my test server plays on a map the game generates, procedural in kind.

What settings and rules does my test server run?

Nothing in the name of my test server gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Player record

What are the player numbers on my test server?

The last sighting of my test server was 4 days 3 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1.

What position does my test server hold among Rust servers?

Ranked by player hours over the last seven days, my test server stands at #12,454, in the top 56% overall.

Tag and list record

my test server sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include my test server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on my test server: what do they signify?

These tags are my test server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on my test server when wipe day arrives?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.

When does my test server wipe?

Wipes on my test server follow no fixed times, so no next wipe is forecast. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 4 days 4 hours ago.

Connection

Which steps join my test server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 66.61.0.29:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players Slot count: 10.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.