An entry in the registerNo. 9,894
The Coop - Development and Testing
Offline 67.187.8.198:28015 checked 4d ago
The Coop - Development and Testing is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 9,894 of the ranked servers, the top 44%. It last wiped 14d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit193/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10128/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does The Coop - Development and Testing operate?
Rust network protocol 2634 and build 167781 on Windows is what The Coop - Development and Testing runs. To join, your game must be on the same protocol; Steam handles the update.
Is The Coop - Development and Testing up, and how steady is its uptime?
Offline at present: The Coop - Development and Testing, last seen 4 days 16 hours ago. The records show 27% uptime over the last 7 full days: 45 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 October 2026.
What is the location of The Coop - Development and Testing?
No region is published by The Coop - Development and Testing. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 67.187.8.198:28015 stands the address.
Settings and map
What map is in use on The Coop - Development and Testing?
Generation by the game gives The Coop - Development and Testing its procedural map.
What settings and rules does The Coop - Development and Testing run?
Nothing in the name of The Coop - Development and Testing gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
The players
What population does The Coop - Development and Testing carry?
The Coop - Development and Testing is offline at present; the last response came 4 days 16 hours ago. Over seven days the mean is 0 players, with a peak of 1.
Where does The Coop - Development and Testing sit in the rankings?
The seven-day player-hour table places The Coop - Development and Testing at #9,894, within the top 44% of ranked servers.
Tag and list record
Where does The Coop - Development and Testing appear among the Rust Server Stats lists and filters?
On Rust Server Stats, The Coop - Development and Testing is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on The Coop - Development and Testing?
The game's server browser reads the tags The Coop - Development and Testing publishes: gmrust (Game mode): The standard survival game; mp5 (Max players): Slot count: 5; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for The Coop - Development and Testing: what does it show?
The record of The Coop - Development and Testing holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 14 days 15 hours.
How to join
What is the way to join The Coop - Development and Testing?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 67.187.8.198:28015.