At press time 11,898 servers102,237 players329 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 4,002

SurvivalLand

Online 67.222.128.82:7077 checked 12m ago

SurvivalLand is a Rust server. At the last count it had 0 players of a possible 12; over the past week it averaged 1, with a peak of 4. It stands at No. 4,002 of the ranked servers, the top 18%. It last wiped 4d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

§ 2Performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap5.1 days

between real wipes

On rhythm25%

of its recent wipes

Wipe-day peak4

players, last three wipes

Crowd held20%

else halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:53 UTC4d ago 4 – running 0
Sun 18 Oct, 20:59 UTC10d ago 4 halved by day 5 6.8 days 0
Tue 13 Oct, 23:44 UTC15d ago 4 halved by day 3 4.9 days 0
Thu 1 Oct, 21:49 UTC FW27d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC31d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC37d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC43d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC44d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC44d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC45d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit141/500 no group limit · 151 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10197/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1085/700 EU · groups of 16+ · monthly · 95 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 89 on average
  6. 6 RustSpain.com | EU Main349/350 EU · groups of 12+ · weekly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for SurvivalLand: which one?

Rust network protocol 2635 and build 168909 on Linux is what SurvivalLand runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on SurvivalLand, and is it up?

SurvivalLand currently answers as online. A restart came about 34 hours ago, by the server's own uptime figure. The records show 84% uptime over the last 7 full days: 141 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 September 2026.

What is the performance of SurvivalLand like?

Server fps averaged 188 over the last 48 hours; the low was 136. Buildings, deployables and the rest brought the entity count to a high of 50,084. Up to 3,491 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does SurvivalLand operate from?

The server publishes no region: SurvivalLand. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 67.222.128.82:7077 — that is the address.

The rules and map

The map for SurvivalLand: which one is it?

SurvivalLand runs a procedural map, generated by the game, of size 3,000 with seed 487367700. The map repeats with the same size and seed; this page links to it on RustMaps.

The rules and settings of SurvivalLand: what are they?

No gather rate appears in the name of SurvivalLand. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.

The players

What population does SurvivalLand carry?

At the latest count SurvivalLand has 0 players, with 12 slots in total. Over seven days the mean is 1 players, with a peak of 4. Of the last 48 hours, 02:00 UTC drew the highest average: 3 players.

What position does SurvivalLand hold among Rust servers?

Ranked by player hours over the last seven days, SurvivalLand stands at #4,002, in the top 18% overall.

Tags, lists

SurvivalLand sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include SurvivalLand: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on SurvivalLand: what do they signify?

These tags are SurvivalLand's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp12 (Max players): 12 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What happens on SurvivalLand when wipe day arrives?

The average peak across recent wipes was 4 players. 9 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 20% of recent wipes. In those cases the crowd dropped below half by day 4.

On what schedule does SurvivalLand wipe?

Wipes on SurvivalLand follow no fixed times, so no next wipe is forecast. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 4 days.

Connection

What is the way to join SurvivalLand?

To connect, open the console with F1 in Rust and enter client.connect 67.222.128.82:7077. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp12
Max players 12 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.