An entry in the registerNo. 15,912
Test Server
Offline 68.103.106.192:28015 checked 21d ago
Test Server is a Rust server. It was offline at the last count. It stands at No. 15,912 of the ranked servers, the top 72%. It last wiped 21d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
between real wipes
of its recent wipes
players, last three wipes
else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 22:17 UTC21d ago | 0 | – | running | 0 |
| Tue 29 Sep, 22:20 UTC29d ago | 2 | halved by day 1 | 8 days | 1 |
| Mon 28 Sep, 12:20 UTC30d ago | 1 | – | 1.4 days | 0 |
| Fri 25 Sep, 09:34 UTC33d ago | 0 | – | 3.1 days | 0 |
| Thu 24 Sep, 11:12 UTC34d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit38/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1040/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1034/700 EU · groups of 16+ · monthly · 92 on average
- 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.105/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Test Server: which one?
Rust network protocol 2634 and build 167058 on Windows is what Test Server runs. The protocol must match on your game to join; the update comes through Steam.
Is Test Server up, and how steady is its uptime?
Offline at present: Test Server, last seen 21 days 1 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 22 September 2026.
In which location does Test Server sit?
No region is published by Test Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 68.103.106.192:28015 — that is the address.
The rules and map
The map for Test Server: which one is it?
Test Server plays on a map the game generates, procedural in kind.
The rules and settings of Test Server: what are they?
No gather rate appears in the name of Test Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Population
How full does Test Server get?
The last sighting of Test Server was 21 days 1 hours ago, and it is offline now.
What position does Test Server hold among Rust servers?
The seven-day player-hour table places Test Server at #15,912, within the top 72% of ranked servers.
Tags, lists
Where does Test Server appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Test Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Test Server be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp200 (Max players): 200 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Test Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on Test Server: what should be expected?
The average peak across recent wipes was 1 players. 0 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1, in the wipes that did not, the crowd fell below half.
When does Test Server wipe?
No next wipe can be predicted for Test Server, whose wipes fall at irregular times. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 21 days 2 hours ago.
How to join
What is the way to join Test Server?
To connect, open the console with F1 in Rust and enter client.connect 68.103.106.192:28015. The Launch Rust and join button on this page does the same through Steam.