An entry in the registerNo. 13,047
RRR TEST
Offline 68.108.58.175:28015 checked 14d ago
RRR TEST is a Rust server. It was offline at the last count. It stands at No. 13,047 of the ranked servers, the top 60%. It last wiped 14d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 00:30 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit172/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10131/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10179/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10134/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main14/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1053/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does RRR TEST operate?
Rust network protocol 2634 and build 167781 on Windows is what RRR TEST runs. The protocol must match on your game to join; the update comes through Steam.
Is RRR TEST up, and how steady is its uptime?
The records show RRR TEST offline, last answering 14 days 10 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.
Where does RRR TEST operate from?
The server publishes no region: RRR TEST. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 68.108.58.175:28015 stands the address.
The rules and map
What map is in use on RRR TEST?
RRR TEST plays on a map the game generates, procedural in kind.
What does RRR TEST set down in the way of rules and settings?
Nothing in the name of RRR TEST gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.
Population
How full does RRR TEST get?
No answer from RRR TEST at the latest refresh; it was last seen 14 days 10 hours ago.
Where does RRR TEST sit in the rankings?
On player hours over seven days RRR TEST ranks #13,047, inside the top 60% of all ranked servers.
Tag and list record
Where does RRR TEST appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists RRR TEST fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on RRR TEST?
These tags are RRR TEST's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): Slot count: 75; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
Wipe day on RRR TEST: what should be expected?
Across its recent wipes, the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for RRR TEST: what does it show?
Too few wipes of RRR TEST are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 14 days 11 hours ago.
Joining the server
Which steps join RRR TEST?
To connect, open the console with F1 in Rust and enter client.connect 68.108.58.175:28015. The Launch Rust and join button on this page does the same through Steam.