An entry in the registerNo. 15,467
Cr4SH
Offline 68.33.204.233:28015 checked 36d ago
Cr4SH is a Rust server. It was offline at the last count. It stands at No. 15,467 of the ranked servers, the top 67%. It last wiped 38d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit132/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10192/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1072/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Cr4SH: which one?
Rust network protocol 2633 and build 165217 on Windows is what Cr4SH runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Cr4SH, and is it up?
Offline at present: Cr4SH, last seen 36 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 22 September 2026.
Where does Cr4SH operate from?
No region appears for Cr4SH. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 68.33.204.233:28015 — that is the address.
Rules, settings, map
What map does Cr4SH put players on?
Cr4SH plays on a map the game generates, procedural in kind.
The rules and settings of Cr4SH: what are they?
Nothing in the name of Cr4SH gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.
Population
What are the player numbers on Cr4SH?
The last sighting of Cr4SH was 36 days 18 hours ago, and it is offline now.
Against other Rust servers, how is Cr4SH ranked?
The seven-day player-hour table places Cr4SH at #15,467, within the top 67% of ranked servers.
Tags, lists
Cr4SH sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Cr4SH: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Cr4SH be read?
These tags are Cr4SH's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): The game version must match protocol 2633 to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Cr4SH: what does it show?
The record of Cr4SH holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 38 days 19 hours.
Joining the server
Which steps join Cr4SH?
To connect, open the console with F1 in Rust and enter client.connect 68.33.204.233:28015. The Launch Rust and join button on this page does the same through Steam.