At press time 11,732 servers51,299 players118 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,106

Local Dev Server

Offline 69.250.66.224:28015 checked 12d ago

Local Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,106 of the ranked servers, the top 70%. It last wiped 26d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k21 Sep27 Sep4 Oct10 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|312/375 EU · groups of 12+ · weekly · 560 on average
  2. 2 Rustoria.co - EU East Long196/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|36/250 EU · groups of 12+ · weekly · 292 on average
  4. 4 Rustoria.co - EU Main23/250 EU · groups of 16+ · weekly · 291 on average
  5. 5 Rustafied.com - EU Friday51/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium63/200 EU · groups of 12+ · biweekly · 251 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Local Dev Server operate?

Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Local Dev Server up, and how steady is its uptime?

The records show Local Dev Server offline, last answering 12 days 5 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 21 September 2026.

Where does Local Dev Server operate from?

No region appears for Local Dev Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 69.250.66.224:28015 — that is the address.

Settings and map

What map does Local Dev Server put players on?

Generation by the game gives Local Dev Server its procedural map.

What does Local Dev Server set down in the way of rules and settings?

No gather rate appears in the name of Local Dev Server. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. The VAC anti-cheat from Valve is inactive.

Player record

What population does Local Dev Server carry?

No answer from Local Dev Server at the latest refresh; it was last seen 12 days 5 hours ago.

Where does Local Dev Server sit in the rankings?

The seven-day player-hour table places Local Dev Server at #15,106, within the top 70% of ranked servers.

Tag and list record

Local Dev Server sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists Local Dev Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on Local Dev Server be read?

The game's server browser reads the tags Local Dev Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166655 (Build): Build 166655; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

What is the shape of wipe day on Local Dev Server?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Local Dev Server wipe?

Too few wipes of Local Dev Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 26 days 5 hours old.

Joining the server

How does one connect to Local Dev Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 69.250.66.224:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166655
Build Build 166655.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.