An entry in the registerNo. 15,441
pllm-test-0
Offline 69.8.146.145:28015 checked 15d ago
pllm-test-0 is a Rust server. It was offline at the last count. It stands at No. 15,441 of the ranked servers, the top 71%. It last wiped 15d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
- 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does pllm-test-0 operate?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-0 runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is pllm-test-0, and is it online now?
Offline at present: pllm-test-0, last seen 15 days 19 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 12 October 2026.
In which location does pllm-test-0 sit?
The server publishes no region: pllm-test-0. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 69.8.146.145:28015 stands the address.
Settings and map
What map does pllm-test-0 put players on?
pllm-test-0 plays on a map the game generates, procedural in kind.
What settings and rules does pllm-test-0 run?
Nothing in the name of pllm-test-0 gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
The players
How full does pllm-test-0 get?
No answer from pllm-test-0 at the latest refresh; it was last seen 15 days 19 hours ago.
What position does pllm-test-0 hold among Rust servers?
On player hours over seven days pllm-test-0 ranks #15,441, inside the top 71% of all ranked servers.
The tags and lists
Where does pllm-test-0 appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include pllm-test-0: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on pllm-test-0 be read?
These tags are pllm-test-0's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp4 (Max players): Slot count: 4; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167584 (Build): The build number is 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for pllm-test-0: what does it show?
Too few wipes of pllm-test-0 are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 15 days 20 hours ago.
Joining the server
How does one connect to pllm-test-0?
To connect, open the console with F1 in Rust and enter client.connect 69.8.146.145:28015. The Launch Rust and join button on this page does the same through Steam.