At press time 11,735 servers53,534 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 8,200

WTF|R&D|Testing Server|

Online 70.177.77.170:28015 checked 8m ago

WTF|R&D|Testing Server| is a Rust server. At the last count it had 1 players of a possible 5; over the past week it averaged 0, with a peak of 2. It stands at No. 8,200 of the ranked servers, the top 37%. It last wiped 27d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

§ 2Performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4.9 days

between real wipes

Wipe-day peak2

players, last three wipes

Crowd held100%

of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 33 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:05 UTC22d ago 4 – running 0
Thu 1 Oct, 18:52 UTC FW27d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Survive on a custom map inspired by North America! Explore a massive continent featuring recognizable coastlines, diverse terrain, islands, rivers, mountains, and plenty of locations to build, fight, and explore.

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit55/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1046/225 EU · groups of 16+ · weekly · 117 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1054/700 EU · groups of 16+ · monthly · 92 on average
  5. 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.108/1000 EU · groups of 16+ · monthly · 84 on average

§ 8Questions answeredfrom the figures in this entry

Server details

What Rust version is WTF|R&D|Testing Server| on?

Rust network protocol 2635 and build 168909 on Windows is what WTF|R&D|Testing Server| runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on WTF|R&D|Testing Server|, and is it up?

Online: WTF|R&D|Testing Server| is up as of the latest refresh. The uptime it reports puts the last restart at about 4 hours ago. The records show 53% uptime over the last 7 full days: 89 of 168 hours up. Rust Server Stats records a first sighting on 26 September 2026.

What is the performance of WTF|R&D|Testing Server| like?

For the last 48 hours the average was 116 server fps, with a low of 76. Buildings, deployables and the rest brought the entity count to a high of 94,915. Up to 3,539 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does WTF|R&D|Testing Server| operate from?

The server publishes no region: WTF|R&D|Testing Server|. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 70.177.77.170:28015 stands the address.

The rules and map

What map does WTF|R&D|Testing Server| put players on?

WTF|R&D|Testing Server| runs a procedural map, generated by the game, of size 6,000 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. Map name, as listed: Custom Map.

What does WTF|R&D|Testing Server| set down in the way of rules and settings?

No gather rate appears in the name of WTF|R&D|Testing Server|. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does WTF|R&D|Testing Server| carry?

The record for WTF|R&D|Testing Server| shows 1 players, against a capacity of 5. Averaged across seven days, 0 players; the peak reached 2. The busiest hour of the last 48 was 22:00 UTC, averaging 1 players.

Where does WTF|R&D|Testing Server| sit in the rankings?

Ranked by player hours over the last seven days, WTF|R&D|Testing Server| stands at #8,200, in the top 37% overall.

Tags, lists

Where does WTF|R&D|Testing Server| appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include WTF|R&D|Testing Server|: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on WTF|R&D|Testing Server| be read?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Slot count: 5; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags WTF|R&D|Testing Server| publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on WTF|R&D|Testing Server| when wipe day arrives?

The average peak across recent wipes was 2 players. 33 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 100% of recent wipes.

The wipe timetable for WTF|R&D|Testing Server|: what does it show?

The record of WTF|R&D|Testing Server| holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 27 days 3 hours.

Connection

Which steps join WTF|R&D|Testing Server|?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 70.177.77.170:28015.

§ 9Key to the tagswhat each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Slot count: 5.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.