An entry in the registerNo. 14,336
Development Server
Offline 70.55.100.139:28015 checked 28d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 14,336 of the ranked servers, the top 60%. It last wiped 30d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 19:02 UTC30d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit28/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10124/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1036/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1012/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does Development Server operate?
The server Development Server is on Rust network protocol 2633 and build 164530, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is Development Server up, and how steady is its uptime?
Offline at present: Development Server, last seen 28 days 7 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 21 September 2026.
In which location does Development Server sit?
No region is published by Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 70.55.100.139:28015 — that is the address.
Rules, settings, map
What map does Development Server put players on?
Generation by the game gives Development Server its procedural map.
What settings and rules does Development Server run?
The name of Development Server states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
What are the player numbers on Development Server?
No answer from Development Server at the latest refresh; it was last seen 28 days 7 hours ago.
Where does Development Server sit in the rankings?
On player hours over seven days Development Server ranks #14,336, inside the top 60% of all ranked servers.
Tag and list record
Development Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Development Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Development Server be read?
These tags are Development Server's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
What is the shape of wipe day on Development Server?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Development Server wipe?
Too few wipes of Development Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 30 days 8 hours old.
Joining the server
Which steps join Development Server?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 70.55.100.139:28015.