At press time 11,757 servers61,690 players128 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,085

My Local Dev Server

Offline 71.176.38.233:28015 checked 12d ago

My Local Dev Server is a Rust server. It was offline at the last count. It stands at No. 15,085 of the ranked servers, the top 70%. It last wiped 23d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|535/625 EU · groups of 12+ · weekly · 515 on average
  2. 2 Rustoria.co - EU Main32/250 EU · groups of 16+ · weekly · 338 on average
  3. 3 Rusty Moose |EU Main|56/250 EU · groups of 12+ · weekly · 335 on average
  4. 4 Rustoria.co - EU East Long281/325 EU · groups of 12+ · monthly · 317 on average
  5. 5 Rustoria.co - EU East Medium110/200 EU · groups of 12+ · biweekly · 279 on average
  6. 6 Rustafied.com - EU Friday125/150 EU · groups of 16+ · weekly · 262 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does My Local Dev Server operate?

Rust network protocol 2634 and build 167398 on Windows is what My Local Dev Server runs. The protocol must match on your game to join; the update comes through Steam.

Is My Local Dev Server up, and how steady is its uptime?

The records show My Local Dev Server offline, last answering 12 days 4 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 15 October 2026.

In which location does My Local Dev Server sit?

No region is published by My Local Dev Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 71.176.38.233:28015 stands the address.

Settings and map

What map is in use on My Local Dev Server?

My Local Dev Server plays on a map the game generates, procedural in kind.

What settings and rules does My Local Dev Server run?

Nothing in the name of My Local Dev Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.

Population

What are the player numbers on My Local Dev Server?

No answer from My Local Dev Server at the latest refresh; it was last seen 12 days 4 hours ago.

Where does My Local Dev Server sit in the rankings?

Ranked by player hours over the last seven days, My Local Dev Server stands at #15,085, in the top 70% overall.

Tag and list record

Where does My Local Dev Server appear among the Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include My Local Dev Server: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on My Local Dev Server?

gmrust (Game mode): Standard survival, as Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent — that is the set of tags My Local Dev Server publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

On what schedule does My Local Dev Server wipe?

Too few wipes of My Local Dev Server are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 23 days 7 hours ago.

Connection

How does one connect to My Local Dev Server?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 71.176.38.233:28015.

§ 8Key to the tagswhat each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.