An entry in the registerNo. 15,400
Rust Decoder Test - Private LAN
Offline 71.193.134.10:28015 checked 3d ago
Rust Decoder Test - Private LAN is a Rust server. It was offline at the last count. It stands at No. 15,400 of the ranked servers, the top 69%. It last wiped 12d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|444/475 EU · groups of 12+ · weekly · 536 on average
- 2 Rustoria.co - EU East Long244/225 EU · groups of 12+ · monthly · 319 on average
- 3 Rustoria.co - EU Main26/250 EU · groups of 16+ · weekly · 318 on average
- 4 Rusty Moose |EU Main|30/250 EU · groups of 12+ · weekly · 317 on average
- 5 Rustoria.co - EU East Medium140/200 EU · groups of 12+ · biweekly · 276 on average
- 6 Rustafied.com - EU Friday49/100 EU · groups of 16+ · weekly · 265 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Rust Decoder Test - Private LAN operate?
Rust network protocol 2634 and build 167781 on Windows is what Rust Decoder Test - Private LAN runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Rust Decoder Test - Private LAN, and is it online now?
Rust Decoder Test - Private LAN shows offline as of the latest refresh, last seen 3 days 14 hours ago. Of note: 91 of 168 hours up in the last 7 full days, or 54% of the time. The first sighting at Rust Server Stats was on 16 October 2026.
In which location does Rust Decoder Test - Private LAN sit?
No region appears for Rust Decoder Test - Private LAN. Rust Server Stats records the stated location of a server, not the location of the machine. 71.193.134.10:28015 — that is the address.
The rules and map
The map for Rust Decoder Test - Private LAN: which one is it?
Rust Decoder Test - Private LAN plays on a map the game generates, procedural in kind.
What settings and rules does Rust Decoder Test - Private LAN run?
Nothing in the name of Rust Decoder Test - Private LAN gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Population
How full does Rust Decoder Test - Private LAN get?
Rust Decoder Test - Private LAN is offline at present; the last response came 3 days 14 hours ago. The record shows an average of 0 players over the past seven days.
What position does Rust Decoder Test - Private LAN hold among Rust servers?
The seven-day player-hour table places Rust Decoder Test - Private LAN at #15,400, within the top 69% of ranked servers.
Tags, lists
Rust Decoder Test - Private LAN sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Rust Decoder Test - Private LAN is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Rust Decoder Test - Private LAN: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slot count: 4; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set — that is the set of tags Rust Decoder Test - Private LAN publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for Rust Decoder Test - Private LAN: what does it show?
Too few wipes of Rust Decoder Test - Private LAN are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 12 days 5 hours old.
Joining the server
Which steps join Rust Decoder Test - Private LAN?
To connect, open the console with F1 in Rust and enter client.connect 71.193.134.10:28015. The Launch Rust and join button on this page does the same through Steam.